Sony DVP-NS900V User Manual

Page 83

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Note

Depending on the DVD, “4:3 LETTER BOX” may be
selected automatically instead of “4:3 PAN SCAN” or
vice versa.

x

SCREEN SAVER

Turns on and off the screen saver so that the
screen saver image appears when you leave
the player in pause or stop mode for 15
minutes, or when you play back an SACD/
CD for more than 15 minutes. The screen
saver will help prevent your display device
from becoming damaged (ghosting).
Press H to turn off the screen saver.

x

BACKGROUND

Selects the background color or picture on the
TV screen in stop mode or while playing an
SACD/CD.

x

STARTUP SCREEN

Selects the startup screen. The startup screen
image you selected appears on the TV screen
when you turn on the player.

The player can store one scene in memory for
both the background and startup screen.
During playback, when you find a scene to be
stored in memory, press PICTURE
MEMORY.
The picture is stored in memory.

Note

If you operate the player while the picture is being
stored in memory, the player will fail to store the
picture.

x

COMPONENT OUT

This will change the type of signal output
from the COMPONENT VIDEO OUT jacks
on the player. See page 97 for more
information about the different types.

ON

Turns on the screen saver.

OFF

Turns off the screen saver.

JACKET
PICTURE

The jacket picture (still picture)
appears in the background, but
only when the jacket picture is
already recorded on the disc
(CD-EXTRA, etc.). If the disc
does not contain a jacket picture,
the “GRAPHICS” picture
appears.

PICTURE
MEMORY

Your favorite picture appears in
the background. To store a scene
in memory, see “Storing a
picture in memory
” below.

16:9

4:3 LETTER BOX

4:3 PAN SCAN

GRAPHICS

A preset picture stored in the
player appears in the background.

BLUE

The background color is blue.

BLACK

The background color is black.

STANDARD

The standard startup screen in
the player’s memory appears.

PICTURE
MEMORY

Your favorite picture appears in
the startup screen. To store a
scene in memory, see “Storing a
picture in memory”
below.

Storing a picture in memory

PICTURE
MEMORY

continued

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