Custom document templates – Mariner Software StoryMill for Mac User Manual

Page 52

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Custom document templates

Saving a custom document template is easy. Simply open a
StoryMill project, set it up the way you want, and choose
File→Save as Template…. You will be prompted to enter your
templateʼs name. After you enter the name, the template will be
available in the template list.

To add, rename, or remove templates, choose File→Manage
Templates…
. In the Manage Templates window (shown at right)
double click a template to rename it, select a template and click the
Delete button to remove it, or click the Install Template… button to
install a custom template (for example, one that you downloaded
from online).

When you are finished managing templates, click the OK button or
close the window using the standard close button in the upper left
corner.

The power of custom templates is that they create a new project
with a specific structure of views and also allow you to easily
include information via items in new projects. For example, if you
had a number of different books or stories that took place in the
same world, you could save a template with the basic characters or
details about the world already entered. Then whenever you
created a new project with that template, youʼd immediately have
access to the worldʼs basic information.

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