Procedural overview for creating rundowns, Procedural overview for creating rundowns -6 – Grass Valley Xbuilder Vertigo Suite v.4.8 User Manual

Page 96

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7-6

Xbuilder User Manual

Creating and using rundowns and segments

Procedural overview for creating rundowns

The procedure below identifies the high-level steps involved in building rundowns for playing
out branding and promotional graphics sequences. Subsequent sections (identified by the
links within the procedure) provide step-by-step instructions for performing each step.

N

OTE

As a preliminary step, verify that the S

EGMENTS

category is displayed in Xbuilder’s Asset

Browser (without it you will not be able to populate the rundown). If the S

EGMENTS

category is

not displayed, then open the xbuilder.ini file (

C:\Program Files\VertigoXmedia\Apps

)

and set the DisplaySegments setting to True.

To create a rundown in Xbuilder:
1.

Create a new rundown, or open an existing rundown.

“Creating a new rundown” on page 7-7

“Opening an existing rundown” on page 7-8

2.

Create new rundown segments for the rundown:

“Creating a new rundown segment” on page 7-9

“Adding pages to a rundown segment” on page 7-11

“Adding scene assets to a rundown segment” on page 7-13

“Adding clip assets to a rundown segment” on page 7-13

• optional -

“Adding a comment row to the rundown segment” on page 7-14

• optional -

“Repositioning pages within the rundown segment” on page 7-15

• optional -

“Deleting or removing items from a rundown segment” on page 7-16

“Saving a rundown segment” on page 7-17

3.

Add rundown segments to the rundown and edit the rundown:

“Adding segments to a rundown” on page 7-19

• optional -

“Repositioning segments within the rundown” on page 7-21

• optional -

“Removing segments from a rundown” on page 7-22

4.

Save the rundown

“Saving a rundown under a different name or category” on page 7-23

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