Effects in single 2 mode, L. hall (large hall), Room – Fostex DE-10 User Manual

Page 12: S. hall (small hall), Plate

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12

DE-10 Owner’s Manual

Effects in SINGLE 2 MODE

• L. HALL (Large Hall)

L. HALL-1 (Special Large Hall 1)

: Hall reverb simulating a large hall with ideal acoustic characteristics which applies soft early

reflection sound.

L. HALL-2 (Special Large Hall 2)

: Hall reverb simulating a large hall which applies different early reflection sound from L. HALL-1.

L. HALL-3 (Large Stage Reverb)

: Hall reverb sounding on the stage in a large hall.

L. HALL-4 (Large Stadium)

: Large stadium reverb.

L. HALL-5 (Large Theater)

: Large theater reverb.

L. HALL-6 (Warm Large Hall)

: Large hall reverb with thickness by applying chorus effect.

L. HALL-7 (Chorus Large Hall)

: Clean large hall reverb with chorus effect.

L. HALL-8 (Sizzle Large Hall)

: Large hall reverb with sizzle sound.

L. HALL-9 (Flanging Large Hall)

: Clean large hall reverb with deep flanging effect.

L. HALL-10 (Large Cave)

: Like a sound of wind blowing in a large cave.

L. HALL-11 (Large Tunnel)

: Reverb in a large tunnel with flanging effect.

*

[EFFECT 1_ADJUST]

knob (PARAM.1): Adjust the Reverb Time.

*

[EFFECT 2_ADJUST]

knob (PARAM.2): Adjust the E/R Level.

*

[EFFECT 2_MIX]

knob (PARAM.3):

Adjust the Character.

• ROOM

ROOM-1 (Long E/R Room)

: Room reverb with long early reflection.

ROOM-2 (Short E/R Room)

: Room reverb with short early reflection.

ROOM-3 (Room E/R)

: Room reverb with common early reflection. The amount of reverberation is small.

ROOM-4 (Announce Booth)

: Room reverb with short early reflection and the small amount of reverb sound.

ROOM-5 (Pf Booth)

: Reverb for adding the brightness to a piano sound.

ROOM-6 (Warm Room)

: Room reverb which emphasizes the thickness of sound by applying chorus effect.

ROOM-7 (Chorus Room)

: Room reverb with thin chorus effect.

ROOM-8 (Sizzle Room)

: Room reverb with the characteristic high frequency range.

ROOM-9 (Flanging Room)

: Room reverb with flanging effect.

ROOM-10 (Lo-F Flanging Room)

: Room reverb with flanging effect applied only to the low frequency range.

ROOM-11 (Hi-F Flanging Room)

: Room reverb with flanging effect applied only to the high frequency range.

*

[EFFECT 1_ADJUST]

knob (PARAM.1): Adjust the Reverb Time.

*

[EFFECT 2_ADJUST]

knob (PARAM.2): Adjust the E/R Level.

*

[EFFECT 2_MIX]

knob (PARAM.3):

Adjust the Character.

OUTPUT 1 (L)

OUTPUT 1 (R)

ROOM

INPUT 1

INPUT 2

• S. HALL (Small Hall)

S. HALL-1 (Special Small Hall 1)

: Hall reverb simulating a small hall with ideal acoustic characteristics which applies soft early

reflection sound.

S. HALL-2 (Special Small Hall 2)

: Hall reverb simulating a small hall which applies different early reflection sound from L. HALL-1.

S. HALL-3 (Small Stage Reverb)

: Hall reverb sounding on the stage in a small hall.

S. HALL-4 (Small Stadium)

: Small stadium reverb.

S. HALL-5 (Small Theater)

: Small theater reverb.

S. HALL-6 (Warm Small Hall)

: Small hall reverb with thickness by applying chorus effect.

S. HALL-7 (Chorus Small Hall)

: Clean small hall reverb with chorus effect.

S. HALL-8 (Sizzle Small Hall)

: Small hall reverb with sizzle sound.

S. HALL-9 (Flanging Small Hall)

: Clean small hall reverb with deep flanging effect.

S. HALL-10 (Small Cave)

: Like a sound of wind blowing in a small cave.

S. HALL-11 (Small Tunnel)

: Reverb in a small tunnel with flanging effect.

*

[EFFECT 1_ADJUST]

knob (PARAM.1): Adjust the Reverb Time.

*

[EFFECT 2_ADJUST]

knob (PARAM.2): Adjust the E/R Level.

*

[EFFECT 2_MIX]

knob (PARAM.3):

Adjust the Character.

OUTPUT 1 (L)

OUTPUT 1 (R)

S. HALL

INPUT 1

INPUT 2

OUTPUT 1 (L)

OUTPUT 1 (R)

L. HALL

INPUT 1

INPUT 2

• PLATE

PLATE-1 (High-Density Plate)

: High density plate reverb.

PLATE-2 (High-Density Old Plate)

: High density plate reverb with deep and fat sound.

PLATE-3 (High-Density Vivid Plate)

: High density plate reverb with the vivid high frequency range.

PLATE-4 (Phase Shift Plate)

: Plate reverb with phase-shifted sound.

PLATE-5 (No E/R Plate)

: Neutral plate reverb sound, with no early reflection.

PLATE-6 (Warm Plate)

: Rich plate reverb sound with chorus effect.

PLATE-7 (Chorus Plate)

: Plate reverb with thin chorus effect.

PLATE-8 (Sizzle Plate)

: Plate reverb with the characteristic high frequency range.

PLATE-9 (Flange Plate)

: Plate reverb with flanging effect.

PLATE-10 (Lo-F Flange Plate)

: Plate reverb with flanging effect applied only to the low frequency range.

PLATE-11 (Hi-F Flange Plate)

: Plate reverb with flanging effect applied only to the high frequency range.

*

[EFFECT 1_ADJUST]

knob (PARAM.1): Adjust the Reverb Time.

*

[EFFECT 2_ADJUST]

knob (PARAM.2): Adjust the E/R Level.

*

[EFFECT 2_MIX]

knob (PARAM.3):

Adjust the Character.

OUTPUT 1 (L)

OUTPUT 1 (R)

PLATE

INPUT 1

INPUT 2

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