Punching recording, Bouncing, Track editing – Tascam DP-02 User Manual

Page 25: Undoing/redoing an operation, Undoing the last action and redoing the undo, Action, Important safety instructions

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IMPORTANT SAFETY INSTRUCTIONS

TASCAM DP-02/DP-02CF



1 – Starting out with your DP-02/DP-02CF

Bouncing

The unit provides eight tracks for recording. But what
happens if you want to record more than eight instru-
ments? You can take existing tracks, mix them, and record
them to unused tracks, freeing up the tracks you just mixed
for recording additional tracks. See “Bouncing” on page 34
for full details.

Because the DP-02 is a hard disk and the DP-02CF is a
Compact Flash card recorder, there are many options avail-
able to you which would be extremely difficult, or even
impossible, with a tape-based recording system.

See “About track editing” on page 47 for details of copy,
cut, and paste, etc. operations that you can perform on the
both unit.

Track editing

Punching recording

When we talk about “punch recording”, we mean going
from play mode into record mode without stopping the
song (“punching in”) as well as going from recording to
playback without stopping the song (“punching out”).

The unit provides three ways to perform punching:

When at least one track is armed (the

REC

key is flashing),

and a song is being played back, press the

RECORD

(

)

transport key to punch in.

When recording, press the

PLAY

(

¥

) key to stop recording

(punch out).

If you have a footswitch connected to the

PUNCH

jack,

you can press the footswitch to change between playback
and recording, as long as at least one track is armed for
recording.

You can automate the punch process by setting in and out
points. This is described in “IN and OUT marks” on page
30 and also in “Punching” on page 32.

If you have made a mistake, very often you can undo it.
This includes the track editing operations described here,
as well as most other common operations you can perform
(including recording).

Also, if you make a mistake undoing an action, you can
undo the undo (that is, you redo the action).

NOTE

You must have performed at least one undoable or
redoable action in order to use the function.

Undoing the last action and redoing the undo

action

Use the

UNDO/ REDO

key to undo the last undoable

action.

1. Press

UNDO/ REDO

. A message pops up briefly, and

the key lights up.

2. Press

UNDO/ REDO

again to redo the last redoable

action. The lights goes off.

When

UNDO/ REDO

is lit, and the

HISTORY

key is

pressed, the

HISTORY

screen appears. The

UNDO/ REDO

key becomes unlit and the

HISTORY

key lights up.

ª

Undoing/Redoing an operation

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