Header maker, Final stages in the editing process, Appendix 1 – shuttlepro – EVS XEDIO CleanEdit Version 4.1 - December 2011 User Manual User Manual

Page 10: Appendix 2 – keyboard shortcuts, Appendix 3 – digigram hardware settings

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Issue 4.1.B

Xedio Suite Version 4.1 – User’s Manual – CleanEdit

EVS Broadcast Equipment – December 2011

VIII

11.1.2

Voiceover Process .............................................................................................................. 190

11.2

ADDING A LOGO OR GRAPHIC ............................................................................................. 193

11.2.1

Introduction ......................................................................................................................... 193

11.2.2

Accessing the Tag Manager Window .................................................................................. 193

11.2.3

Possible Actions in the Tag Manager Window .................................................................... 194

11.2.4

Fields in the Tag Manager Window ..................................................................................... 195

11.2.5

How to Insert a Logo or Graphic using Tags ....................................................................... 196

11.2.6

Moving Tag Points .............................................................................................................. 197

11.2.7

How to Delete Tags ............................................................................................................. 198

11.3

ADDING INTEGRATED TEXT AND GRAPHICS ..................................................................... 199

11.3.1

Introduction ......................................................................................................................... 199

11.3.2

Text Tab Overview .............................................................................................................. 199

11.3.3

Character Generator Process ............................................................................................. 200

11.3.4

Defining the Area to Insert Text/Graphics ........................................................................... 200

11.3.5

Adding Text and Graphics to the Edit .................................................................................. 201

11.3.6

Working with Template of Text and Graphics...................................................................... 207

11.3.7

Applying a Transition Effect to the CG Area ........................................................................ 209

11.3.8

Checking the Integrated Text and Graphics ........................................................................ 209

11.3.9

Editing the Character Generator Page Properties ............................................................... 210

12.

HEADER MAKER ............................................................................................... 212

12.1

INTRODUCTION ...................................................................................................................... 212

12.2

HEADER MAKER TAB OVERVIEW ........................................................................................ 212

12.3

OPERATIONS .......................................................................................................................... 213

13.

FINAL STAGES IN THE EDITING PROCESS .................................................... 214

13.1

CHECKING THE EDIT ............................................................................................................. 214

13.2

PLAYING OUT AN EDIT .......................................................................................................... 215

13.2.1

Introduction ......................................................................................................................... 215

13.2.2

Playout Process from the Playout Tab ................................................................................ 215

13.2.3

Playout Tab ......................................................................................................................... 216

13.3

EXPORTING AN EDIT OR A MEDIA ....................................................................................... 218

13.3.1

Introduction ......................................................................................................................... 218

13.3.2

Loading an Edit or a Media on the Export Tab .................................................................... 219

13.3.3

Export Tab .......................................................................................................................... 220

APPENDIX 1 – SHUTTLEPRO .................................................................................... 228

APPENDIX 2 – KEYBOARD SHORTCUTS ................................................................ 228

APPENDIX 3 – DIGIGRAM HARDWARE SETTINGS ................................................. 230

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