Simple network management protocol (snmp), 1 overview – Alpha Technologies Cordex Controller Ver.3.1x User Manual

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10. Simple Network Management Protocol (SNMP)

10.1 Overview

SNMP was developed in 1988 as an operating system for the management of the data flow from a series

of remote information generators, or Agents, connected to a central computer, or Manager, by way of a

network. The software installed in the Agent (whether it is supplied by Alpha or customer supplied) uses

SNMP to translate the data stream into a format that can be readily downloaded by the client's network

to the Manager computer located at the customer's Central Office used as a hub for the network. Each

Agent collects data from a source, translates that data into the SNMP format and then transmits the trans-

lated data, when requested, to the Manager computer.
In the case of a network of Alpha Power Systems, the data stream from an individual power plant is de-

veloped through the CXC System Controller, which directly interfaces with that power system. This data

stream is referred to as the Management Information Base or MIB (see 10.2).
An SNMP Agent may have a number of simple messages that can be sent directly towards the retrieval

of single or multiple object variables or to establish the value of a single variable. The Alpha SNMP Agent

software employs an event notification called a “Trap” to the management system to identify the occur-

rence of conditions that exceed a predetermined value such as an alarm event. Trap Protocol Data Units

(PDUs) have the following format:
Enterprise

– identifies the type of object causing the trap

Agent Address

– IP address of agent that sent the trap

Generic Trap ID

– the common standard traps

Specific Trap ID

– proprietary or enterprise trap

Time Stamp

– when trap occurred in time ticks

10.1.1 Outline of the SNMP Protocol

• Each SNMP managed object belongs to a community.
• Network Management Station (NMS) may belong to multiple communities.
• A community is defined by a community name, which is an Octet String with 0 to 255 octets in

length.

• Each SNMP message consists of three components:
1. Version number
2. Community name
3. Data - a sequence of PDUs associated with the request.

10.1.2 Underlying Communication Protocols

SNMP assumes that the communication path is a connectionless communication sub-network. In other

words, no prearranged communication path is established prior to the transmission of data. As a result,

SNMP makes no guarantees about the reliable delivery of the data. Although in practice most messages

get through, and those that don't can be retransmitted. The primary protocols that SNMP implements are

the User Datagram Protocol (UDP) and the Internet Protocol (IP). SNMP also requires Data Link Layer

protocols such as Ethernet or Token Ring to implement the communication channel from the manage-

ment to the managed agent.
SNMP's simplicity and connectionless communication also produce a degree of robustness. Neither the

manager nor the agent relies on the other for its operation. Thus, a manager may continue to function

even if a remote agent fails. When the agent resumes functioning, it can send a trap to the manager, no-

tifying it of its change in operational status. The connectionless nature of SNMP leaves the recovery and

error detection up to the Manager computer and even up to the Agent.

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