Nderstanding the, Uffers – ALESIS QSR 64 User Manual

Page 41

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Editing Mixes: Chapter 5

QSR Reference Manual

2

Effect, etc.) If a Function Group has more than one parameter, press the
[CURSOR

] button to advance the cursor in the display, and then turn the

[VALUE] knob to locate a specific parameter.

Each channel of a Mix may be enabled or disabled, without changing any of its
parameter settings. When a channel is disabled, its number (1 - 16) will not appear in
the bottom right section of the display. You can set levels, effect levels and bus
assignments, pitch transposition, keyboard ranges (if making a split or layer), and
MIDI parameters for each individual channel. A Mix also uses the Effect Patch
associated with one of its 16 Programs.

Here is a simplified diagram of the signal path in Mix mode.

Program

Range

Channel 1

Channel 2

Channel 3

Channel 16

MIDI

Input

Pan

Output

Sends

1—4

Main L

Effects

Level

Effects

Buss

Main R

Aux L

Aux R

Effects

Processor

(reverb, delay,

chorus, etc.)

Pitch

MIDI

Output

Keyboard

Mode =

NORMAL

MIDI

Out

MIDI In

Keyboard

Sound 1

Sound 2

Sound 3

Sound 4

Pedals

Pedals

U

NDERSTANDING THE

E

DIT

B

UFFERS

In Mix mode, there are 16 edit buffers (one for each channel), plus another buffer for
the Mix parameters (Level, Pitch, Range, etc.), and yet another buffer for the Effects
Processor. When you select a Mix from memory, it is copied into the Mix Edit buffer,
the 16 Programs of that Mix are copied into the 16 edit buffers, and the Effect from
one of the 16 Programs is copied into the Effects buffer. If you make changes to the
Mix, they are only temporarily kept in the edit buffer until a new Mix is selected
from memory. Therefore, you MUST store your edited Mix if you want to keep it.

If in the course of making a Mix, you enter Program Edit mode (by pressing [EDIT])
and edit one or more Programs in the Mix, the edits you make are entered into a
separate buffer for each Program in the Mix. Note, however, that you DO have to
store each edited Program into the User bank (in the same or different Program
number location) before selecting a different Mix, or your changes will be lost. The
same goes for editing the Effects, which will be stored along with its associated
Program into the User Bank. If you select another Mix before storing, your changes
will be lost.

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