ALESIS QSR 64 User Manual

Page 93

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Editing Effects: Chapter 7

QSR Reference Manual

5

S

TORING

E

FFECT

P

ATCHES

I

N

P

ROGRAM

M

ODE

Effects are an extension of a Program. So, when you store a Program, you store its
Effects Patch along with it. Once a Program’s Effect Patch has been altered, the
display will show the word “EDITED” next to the Program/Mix Mode indicator in
the lower-left corner of the display (if in Program Mode, the display will read
PROG EDITED” will appear; if in Mix Mode, the display will read “MIX PROG
EDITED
” will appear). The “EDITED” indicates that the current Effect Patch in the
edit buffer is different from what is stored in memory for the selected Program.

While in Effects Edit mode, press [STORE] at any time to go to Store mode. Store
mode has several pages, but the main storing function is found in the first page.

Save Program to
U

SER

0

00

To store the edited Program along with its Effect Patch into the same location it was
recalled from, simply press [STORE] again, and it will be stored. To store the edited
Program into a different location, use the [VALUE] knob to select a Program number
(000 – 127) in the User Bank. If a RAM Sound Card is inserted, use the BANK
SELECT [DOWN] and [UP] buttons to select a different Bank. When you’re ready,
press [STORE] to save your Program.

S

TORING

E

FFECT

P

ATCHES IN

M

IX

M

ODE

When in Mix Play Mode or Mix Edit Mode, the Effect Program number shown in the
display is the Program number selected as the Effect Channel. Storing the Mix will
save this number, but will not store any changes you may have made to the Effect
Patch itself.

If [STORE] is pressed twice while editing a Program that is on the Effect Channel,
both the Program and its Effects will be stored.

If [STORE] is pressed twice while editing a Program that is on a Channel other
than the Effect Channel, the edited Program will be stored without altering its
previous Effects settings.

If [STORE] is pressed twice while editing a Mix (Mix Edit Mode), only the Mix
parameters will be stored, not the individual Programs or the Effects Patch.

C

OPYING

E

FFECT

P

ATCHES

When you want a Program to use the Effects from a different Program, you must
copy that other Program’s Effects into the Program you are working on. This is done
within Store Mode using the “Copy Effect” function. First, select the Program which
contains the Effects you wish to copy. And, of course, you can only copy Effects to
Programs that are in the User Bank or on a RAM Sound Card Bank.

For more about copying effects, see page 37.

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