elektraLite Elektrik Eye User Manual

Page 15

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for the channel no. Such as “C-01”, it means you are
editing channel 1 of the selected scene.

5. Select the channel no. you would like to edit by pressing [UP].
6. Press

[ENTER] to enter editing for the selected channel, the fixture reacts to your settings. The display

shows the DMX value of the edited channel. Such as “ 11XX”, it stands for in the channel 11 of the editing
scene, the DMX value is XX , XX is a hexadecimal number value “01-FF”.
7. Adjust the desired DMX value by pressing [UP] or [DN].
8. Press

[ENTER] in order to edit other channels of this scene.

9. Repeat steps 5-9 until you finish setting all the DMX values for all channels of this scene.
10. Once all the channels completed, the display will flash “tIME”
11. Press [ENTER] to edit the time needed, the display shows “t--X”,“X” stands for the time needed to run the
current scene, value “1-9”. For example, “t--2” means you need 2 seconds to run the current scene.
12. Adjust the desired time by pressing [UP].
13. Press [ENTER] to save the settings for the scene you are editing, the display will change to the next scene
automatically.
14. Repeat step 3-14 to edit and other scenes, you can edit and save a maximum of 48 scenes.
15. Press [EXIT/DN] to exit. The number of steps can be defined under “STEP” and the scenes can be called
up under “RUN”

b) Editing via the external controller
Call up the first scene in your controller now.

1. Select

“SC01” by pressing [UP] button.

2. Press

[ENTER], the display shows “SC01”.

3. Press

[ENTER], the display shows “C-01”.

4. Select

"CNIN" by pressing [UP].

5. Press

[ENTER], the display shows "OFF".

6. Press

[UP], the display shows "ON".

7. Press

[ENTER], the display shows "SC02". You successfully downloaded the first scene.

8. Adjust the Step-time as described above under point 12.
9. Call up the second scene in your controller now.
10. Repeat steps 5-11 until all desired scenes are downloaded.
11. Press [EXIT/DN] to exit. The number of steps can be defined under “STEP” and the scenes can be called

up under “RUN”


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