Apple Logic Express 7 User Manual

Page 149

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Glossary

149

float window Window with special status which always “floats” on the surface above
all other windows, but can only be operated with the mouse. Any Logic window can be
opened as a float window by holding down Option while opening it.

frame Unit of time. A second in the SMPTE standard is divided into frames that
correspond to a single still image in a file or video.

Freeze function The Freeze function performs individual offline bounce processes for
each “frozen” track, saving almost 100% of the CPU power used for software
instruments and effect plug-ins. All plug-ins of a track (including software instrument
plug-ins, if applicable, along with all related automation data) are rendered into a
“Freeze file”. You can use the Freeze function on individual Audio or Audio Instrument
tracks.

frequency The number of times a sound signal vibrates each second, measured in
cycles per second, or Hertz (Hz).

grab (an object) Positioning the mouse cursor over an object, then pressing and
holding the mouse button down.

help tag A small text window that appears when the mouse cursor is placed over an
interface element that indicates the name or value. When editing operations such as
moving or cutting a Region are performed, a larger help tag will display the current
position of the Region or function—in realtime.

hierarchical menu Structured menus where choosing an individual entry opens a
submenu.

high cut filter A high cut filter is essentially a lowpass filter that offers no slope or
resonance controls.

highpass filter A highpass filter allows frequencies above the cutoff frequency to pass.
A highpass filter that offers no slope or resonance controls is generally knows as low
cut filter.

icon Small graphic symbol. In Logic, an icon may be assigned to each track.

importing The process of bringing files of various types into a Logic project or song.
Imported files can be created in another application, captured from another device, or
brought in from another Logic project.

Input Object Audio Object in the Environment’s Audio Layer. The Input Object
represents the physical inputs of your audio interface and helps managing audio from
your audio interface into Logic.

Insert slot A point on Logic’s Mixers where you can patch in (insert) an effect plug-in.
All audio channel types in Logic’s Track and Audio Mixers offer effect insert slots.

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