Audio and music basics, Basic audio concepts, Sound waves – Apple Soundtrack User Manual

Page 13: Frequency and amplitude, Chapter 1

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Audio and Music Basics

You can create professional-sounding music projects in
Soundtrack without any background or training in music.
This chapter describes the basic audio and music concepts
you need to know to get started.

Basic Audio Concepts

In order to understand how you can work with audio files and use the controls, effects,
and envelopes included in Soundtrack, it’s helpful to know some basic terms and
concepts about audio.

Sound Waves

What we hear as sounds are vibrations traveling through the air as

sound waves.

Sound

waves move through the air like ripples in a pond, radiating outward from the sound’s
source in a regular pattern of compression and rarefaction.

Frequency and Amplitude

The rate at which a sound wave repeats (the time between two peaks of the wave) is
called its

frequency.

Frequency is expressed in cycles per second, or Hertz (Hz). We hear

a sound’s frequency as being relatively high (like a flute, a child’s voice, or a train
whistle) or low (like a bass guitar, a man’s voice, or the rumble of a train on the tracks).
The range of frequencies audible to human beings is roughly 20 Hz–20 kilohertz (kHz).

Frequency

Amplitude

Time

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