Midi modes – Future Retro Orb Owner Manual User Manual

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MIDI MODES

PLAYING AN EXTERNAL MIDI SOUND MODULE
You can play external MIDI sound modules with the Orb’s
sequencer.

For this setup, connect the MIDI Out of the Orb to the MIDI In of
the external MIDI sound module.

To set up the MIDI mode of the Orb, press the Song key (the Song
key indicator should be on) to enter Song mode.

Press the Accent/MIDI key to enter MIDI mode.

The display will show whether MIDI is set for “INT” or “EXT.”
Use the Up/Down keys to select “INT,” for INTernal operation.

Press the Accent/MIDI key again and the display will show the
MIDI channel that the Orb will send note information on.

Use the Up/Down keys to select the same channel as set for the
external MIDI sound module.

Press the Accent/MIDI key again and the display will show the
program change page. Use the Up/Down keys to change this
setting to “Pcof” if you don’t want patterns in the Orb to select
patches remotely in the external MIDI sound module. If you would
like patterns in the Orb to select different patches in the MIDI
sound module, you can turn this feature on, or “Pcon”. Press the
Accent/MIDI key once again to exit MIDI mode.

You will need to set up the MIDI sound module to play the

sound you want on the same MIDI channel that the Orb is sending
note information on. Once this is done, select the pattern or song in
the Orb and press the Play key. The MIDI sound module should
now play the notes programmed into the Orb’s sequencer. Notice
that if you have the MIDI program change message turned on, and
the sound module responds to these messages, selecting different
patterns will also select different sound patches in the sound
module.

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When accents or glides are programmed in the sequencer, they

may have a totally different effect on the MIDI sound module’s
sound, depending on how the module is set up to respond to
Velocity changes or two keys being played at the same time.

When a note in the Orb is programmed with an accent, a

Velocity value 127 is sent for that note.

When a glide is programmed into the Orb, the sound module

will see this as the first note overlapping the second note for a short
period of time.

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