Ch.9 options and help menus, 1 options menu, Set data path – FXpansion BFD Eco User Manual

Page 28: Rebuild databases, Key map, Tooltips on / off, Outputs as numbers on / off, Drummer perspective on / off, Anti-machinegun mode on / off, Ram buffer 16k / 32k

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Ch.9 Options and Help menus

9:1 Options menu

When BFD Eco is launched, the preference settings from the last time you used the software are
used.
When you save a Preset or a host project containing the BFD Eco plugin, the current preferences
are saved with it, and recalled when the session is restored.

Set Data Path...

Opens the data path panel, which allows you to set up one or more folders that contain BFD Eco-
compatible data (kit-piece audio and Grooves). At least 1 data path must exist in order for BFD Eco
to be usable!
Multiple data paths can often be useful if you purchase additional expansions, but lack the space on
a single hard disk for all the data.
To add a data path, click the

Add data path button. An OS browser dialog is displayed, allowing

you to navigate to and select the desired folder. When you select a data path, the database of kit-
pieces and Grooves is refreshed. To remove a data path, select it in the list, and click the

Remove

data path button. Clicking the Clear button removes all data paths from the list.
After you install BFD Eco, the path for its supplied data is already specified in this panel.
When setting a data path, you should select the top level of the folder – here’s an example:

BFD Eco /Audio

/Grooves

In this case, you should select the

BFD Eco folder as the data path – not /Audio or any other folder.

Add data

path

Remove

data path

Rebuild Databases...

This function rescans the currently-specified data path(s), and rebuilds BFD Eco’s internal databases.

Key Map...

Opens the Keymap panel, to assign kit-piece articulations to MIDI notes (see chapter 8).

Tooltips On / Off

This setting lets you switch off tooltips if you find them distracting.

Outputs as Numbers On / Off

Most hosts display each plugin output as a name, while some display them as numbers. This option lets you set how channel outputs are labelled
in the mixer, so they match what is shown in your host.

Drummer Perspective On / Off

When this setting is turned off, the kit is heard from the ‘audience’ perspective – in other words, on the other side of the kit to the drummer – all
pan settings (including any

Flip LR settings for kit-pieces’ ambience) and ambience channels are inverted relative to their current settings. When

the setting is enabled, the kit is heard from the drummer’s perspective – all direct pan and ambience settings are unchanged.

Anti-machinegun Mode On / Off

With this setting enabled, the same velocity layer is never played twice in sucession for an articulation. This removes the ‘machinegun effect’.

RAM Buffer 16k / 32k

The RAM buffer is used to store the initial portion of each velocity layer of all kit-piece articulations in memory. When a layer is triggered, the
buffer is played while the sound is queued up from disk and played immediately afterwards. Smaller RAM buffers use less memory, but require
faster disk performance. Larger values use more RAM, but allow more time for disk access.

Load on Demand On / Off

This feature is intended for conserving RAM by only loading the velocity layers that you need, as they are played, in their entirety. No disk-
streaming occurs when this feature is enabled.
Before any notes are played, a single velocity layer is loaded. When you play a certain velocity layer, the cached layer is played with amplitude
scaling (according to the velocity of the MIDI input event) while the actual layer is loaded from disk. The next time this layer is triggered, the
actual layer is played. As more velocity layers are triggered (with varying note input velocities), more layers are loaded from disk, and RAM usage
increases.
If you use the

Humanize Vel, Anti-machinegun Mode or Dynamics functions, a greater variety of layers are used, therefore increasing the

amount of RAM used.

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