Clap – Vermona DRM1 MKIII - analog drum synthesizer User Manual

Page 20

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VERMONA DRM1 MKIII - analog drum synthesizer

EN

CLAP

PAN

VOLUME

DECAY R

REVERB

NOISE

RESO

CLAP

FILTER

HIGHPASS

OUT

TRIG

CLAP

The CLAP channel serves a defined task. It simulates the clapping of several
hands. Like the SNARE channel, CLAP also offers an electronic pseudo-reverb
which, here, is an integral part of the sound and supports its authenticity. The
CLAP channel also incorporates a resonance filter component.

DECAY REV sets the length of the reverb effect. This parameter’s effect is only

audible with REVERB being enabled.

REVERB

adjusts the intensity of the reverb effect. Note that this is not a
typical reverb but an electronic imitation of the effect. It supports
the vintage sound of the DRM1 MKIII nicely and we prefer it to a
modern more natural sounding reverb. With this control set fully
counterclockwise, the reverb is disabled.

CLAP

sets the speed sequence of the individual claps.

NOISE

adjusts the amount of noise that sounds conjointly with the claps.
Without adding any NOISE the results sound unnatural.

RESO

specifies the intensity of the filter’s resonance and, as a result,
colors the tonal component of the clap sound in interaction with
the FILTER setting.

FILTER

sets the cutoff frequency of the low pass filter. In interaction with
RESO, this control adjusts the coloring of the sound.

HIGH PASS adjusts the cutoff frequency of an additional high pass filter. It

allows attenuating bass frequencies of the sound if needed. The
filter’s effect is quite unobtrusive and more targeted to embed the
clap sound into the DRM1 MKIII’s overall drum kit sound.

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