Setting a key for "do not disturb" (dnd), Setting a "flash key, Setting a key for – Aastra Telecom 9112i IP PHONE User Manual

Page 16: Do not disturb" (dnd), Progra mmabl e keys

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10 9112i IP Phone User Guide

Progra

mmabl

e Keys

Setting a Key for
"Do Not Disturb" (DND)

The IP phones have a feature you
can enable called "Do not Disturb
(DND). The DND function allows
you to turn "do not disturb" ON
and OFF.
If DND is ON, callers calling into
the phone hear a busy signal or a
message, depending on how your
system administrator set up the
configuration server. The second
line on the screen of the IP phone
shows when DND is set.
If the phone shares a line with
other phones, only the phone that
has DND configured is affected.
You can set DND on the
programmable keys using the
Aastra Web UI only. DND is not
configurable from the IP phone UI.

1. Click on Operation->

Programmable Keys.

2. Select "Hard Key 1" or "Hard

Key 2".

3. In the "Type" field, select do not

disturb to apply to the program-

mable key.

4. Click

to save your

changes.

5. Click on Operation->Reset.
6. In the "Restart Phone" field

click

to restart the IP

phone.

Setting a "Flash Key"

You can set a programmable key to
generate a flash event when it is
pressed on the 9112i. You do this
by setting the programmable key
to "flash". The IP phone generates
flash events only when a call is
connected and there is an active
RTP stream (for example, when the
call is not on hold).

1 Click onOperation->

Programmable Keys.

2 Select a "Hard Key 1" through

"Hard Key 7".

3 In the "Type" field, select flash.
4 Click

to save your

changes.

5 Click on Operation->Reset.
6 In the "Restart Phone" field

click

to restart the IP

phone.

Aastra Web UI

Aastra Web UI

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