Page 9 – Blizzard Lighting ProKontrol MH(Rev A) User Manual

Page 9

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Page 9

ProKontrol MH Manual Rev. A

© 2013 Blizzard Lighting, LLC

3.3 Fixture Adressing / Patching Fixtures and Faders

This controller is programmed to control 18 channels of DMX per fixture on its 16

faders plus the PAN and TILT encoder wheels.

To take full advantage of your ProKontrol™ MH, you’ll need to patch in the DMX

address codes of the fixtures and faders. The address of the fixtures and faders can

be changed as needed, but first let’s just look at the default values.

The default Fixture Patch Settings are:

Page

Fixture

DMX Start Address

Page

Fixture DMX Start Address

A

1

001

B

17

289

2

019

18

307

3

037

19

325

4

055

20

343

5

073

21

361

6

091

22

379

7

109

23

397

8

127

24

415

9

145

25

433

10

163

26

451

11

181

27

469

12

199

28

487

13

217

29

505

14

235

30

(Blank)

15

253

31

(Blank)

16

271

32

(Blank)

Fader

DMX Ch.

Fader

DMX Ch.

Fader

DMX Ch.

1/R (Red)

1

7

7

13

13

2/G (Green)

2

8

8

14

14

3/B (Blue)

3

9

9

15

15

4/W (White)

4

10

10

16

16

5/D (Dimmer)

5

11

11

PAN

17

6

6

12

12

TILT

18

And the default Fader Patch Setting are:

In the above table, R=RED, G=GREEN, B=BLUE, W=WHITE, D=DIMMER

DMX START ADDRESS + FADER CHANNEL, - 1 = FADER DMX ADDRESS

For example: With these default fixture patch settings, the FIXTURE 1 PAN DMX

address is 17, so fixiture 2 PAN DMX address would be 35.

Before controlling a fixture without RDM function, you need to patch the fixture’s

DMX starting address. For example, if you are patching a moving head, you

must patch the pan/tilt channels of the moving head to PAN/TILT wheels on the

ProKontrol MH. If you are patching an LED fixture, then, you must patch the Red,

Green, Blue, White and Dimmer channels to the corresponding faders respectively.

The ProKontrol MH will then be able to correctly run all of its built-in movements

and fade in/out effects with the patch setting.

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