Eowave eobody 2 HF v1.2 User Manual

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From the Idea…

Men have always dreamt of new ways of communication. Through ages, men have thought of their body as a tool of com-
munication. And indeed, when communicating, this is not only your voice, nor the only expression in your face that trans-
mits a message, but your entire way of being. This is your entire body which projects you inside the individual world of one
another. In all cultures, men have developped new ways of communication through dance, music, art. And still in a matter
of a better communication, men have always worked to improve the interaction between men and machines, thus since
the very beginning of mechanics and later, electronics. More and more, the body has become the cornerstone of interac-
tive systems of communication. New technologies widen the range of controls. And controls have entered everyday’s life
without us noticing. Remote controls are everywhere: we control TV, we control VCRs, DVDs, stereos, ovens, climates,
windows, garage doors… Control surfaces are everywhere. Faced to art, control appears to be the new way of expression
of this early millenium. Many artists are looking for new ways of expression, of conceptualizing ideas… In this perspective,
sensors open new dimensions of expression. Eobody2 is the key link between the world of analogue sensors and digital
systems.

…To the Realization

An early version of Eobody2 has been first presented at NIME 2007 (New Interfaces for Musical Expression) hold at New-
York University in June 2007. The idea was to keep a plug and play modular system to use sensors as well as relays,
CVs... The usb 8 SensorBox is one of the first modules of this new Eobody2 interactive system. One SensorBox enables
to plug 8 sensors and use them directly with your sequencer software, but you can also plug more if you need more inputs
for other sensors. The goal was to come to a plug & play solution and versatile solution (and at a reasonnable price) for
all those who don’t want to go into computer programming or wire soldering, but whose job is to create music, live, video
apps, sensor-based instruments or installations...

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