3. punch in/out editing, 1) rehearsal – Tascam DA-38 User Manual

Page 10

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SECTION 4: RECORDING

4-3. Punch In/Out Editing

(1) Rehearsal

This section of the manual provides information on

rehearsal or trial punch in/out and actual punch in/out

procedures.

Quite often, it becomes apparent that the recorded mater­

ial contains a mistake or could be improved. One obvious

way to correct this problem is to re-record the entire track,

but, if the mistake is minor, this is not practical or neces­

sary. You can use the technique known as Punch-in or

Insert recording. This provides a way to re-record only a

small part of a track, thus covering the mistake, or to

record additional material on a blank section of a track,

augmenting the original material.

For smooth punch-ins (dropping into record) and punch-

outs (dropping out of record) we recommend you the use

of the optional RC-30P footswitch. This streamlines the

process and you can control the timing of punching in and

out with ease. Especially if you are recording alone and

are busy playing an instrument, it is really handy.

The DA-38 has a Rehearsal function, allowing you to

make a trial punch in without actually recording on to

tape. And, when you are ready, you can use an Auto

Punch-in/out function to have the deck actually drop into

record and drop out to play exactly at pre-selected points.

The DA-38 ensures seamless punch-ins and outs with a

built-in crossfade action. The crossfade time defaults to

10 milliseconds. If you want to change this time, refer to

paragraph 4-4.

Let's say we’ve discovered a small error on track 2, here's

how to fix it.

In Point

Prerol!
Time

Part to be retaken

Out Point

Postroll

4

6

7

5

2

• Plug the mic or instrument as required into channel 2.

Y Press the track 2's REC FUNCTION switch.

The associated LED will start blinking to show that

track 2 is record-enabled.

T5

—dE

2

2 Press the INSERT switch.

The associated LED will light to show that an Insert

Monitor mode is enabled.

~-0**SEHT

2 Press the RHSL switch.

The associated LED will start blinking to show that

the unit is in Rehearsal Ready mode.

oaHSL

"^EUY

^ Press PLAY to start playing the tape,

Q

When the point you want to punch in the retake is

reached, press RECORD.

That point is saved to memory ; the monitor is

switched from tape to input; and the RECORD button

is blinking.

4 . 4

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