2) setting punch in and out points – Tascam DA-38 User Manual

Page 11

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0 When the point where you want to punch out of

record is reached, press PLAY.

That point is saved to memory ; and the RHSL LED

that was blinking glows solid to show that the unit is

now in Rehearsal mode.

After about 3 seconds of play (this post-roll time is

adjustable, as discussed later), the tape will rewind,

automatically stopping at a point about 5 seconds

lower than the punch-in point (this pre-roll time also

is adjustable, as discussed later).

7 To cycle over a sequence punching in and out, press

PLAY.

During Rehearsal mode, the monitor is automatically

switched from tape to input at the punch-in point and,

at the punch-out point, reverts to tape.

^ If you decide to exit the Rehearsal mode, press

CLEAR. The RHSL LED will then turn off.

0 Repeat the rehearsal as many times as necessary. If

you are not satisfied with the current punch-in and out

point settings, first exit the rehearsal mode by press­

ing RHSL, then go back to step 3, Consider also the

possibilities explained under the next paragraph, (2)

Setting Punch In and Out Points.

• Auto Play Function : If you press PLAY during the

autolocate process after postroll, the PLAY button will

start brinking to show that the DA-38 will automatically

start playing when completing autolocation.

If you are using the optional RC-848 remote control

unit and press its AUTO PLAY key, the trial punch-in

will automatically repeat over and over,

• If you are using the optional RC-30P footswitch, press

the footswitch in step 7, instead of PLAY.

SECTION 4: RECORDING

(2) Setting Punch In and Out Points

You can set the punch in and out points in any of three

ways:

A. Perform a trial punch-in recording in Rehearsal mode,

as explained above.

B. Key in the desired points at menus in Rehearsal

mode.

C. Perform a normal recording (as explained earlier, the

point you start recording from and the point you stop

recording are automatically stored into memory as

punch in and out points).

Punch in and out points you select by Method A or C can

be recalled from memory onto the display, and you can

trim them to frame accuracy (Method B). Also, if the

necessary punch in and out points are known to you in

advance, you can directly enter them at menus.

Follow these steps to control the punch in and out points

from menus:

NOTE

Each time you enter a punch in or out point, it over­

writes the previous one.

Y Check to see that the RHSL LED is lit. If it isn't, press

the RHSL key two times and the LED will light.

\i /

—0“RHSi-

/| '®BLAV

Press SHIFT and the associated LED will start blink­

ing to show that all the double function keys are

switched to offer their lower blue-labelled functions.

4 . 5

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