Hoya H01-201106 User Manual

Page 242

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Smart Effect

Brilliant Color, Unicolor Bold, Vintage Color, Cross Processing,
Warm Fade, Tone Expansion, Bold Monochrome, Water Color,
Vibrant Color Enhance, USER 1-3

Movie
File Format

MPEG-4 AVC/H.264

Recorded Pixels

a

(1920×1080, K, 30 fps), b (1280×720, K, 30 fps),

c

(640×480, I, 30 fps)

Quality Level

C

(Best), D (Better), E (Good)

Sound

Built-in monaural microphone

Recording Time

Up to 25 minutes; automatically stops recording if the internal
temperature of the camera becomes high.

Custom Image

Bright, Natural, Portrait, Landscape, Vibrant, Radiant, Muted,
Bleach Bypass, Reversal Film, Monochrome, Cross
Processing

Digital Filter

Toy Camera, High Contrast, Shading, Slim, HDR, Invert Color,
Extract Color, Color, Water Color, Posterization, Fish-eye

Interval Movie

Recording interval: 1 sec., 5 sec., 10 sec., 30 sec., 1 min., 5
min., 10 min., 30 min., 1 hr., Recording time: 5 sec. to 99 hr.,
Start Interval setting: immediately, from the set time

Playback Functions

Playback View

Single frame, image comparison, multi-image display (4, 9, 20,
42, 90 segmentation), display magnification (up to 16×,
scrolling and quick magnification available), rotating, histogram
(Y histogram, RGB histogram), bright/dark area warning,
detailed information display, folder display, calendar display,
slideshow

Delete

Delete single image, delete all images, select & delete, delete
folder, delete instant review image

Digital Filter

Monochrome, Toy Camera, High Contrast, Shading, Slim,
HDR, Invert Color, Extract Color, Color, Water Color,
Posterization, Fish-eye, Retro, Soft, Sketch Filter, Miniature,
Frame Composite, Starburst, Base Parameter Adjustment

RAW Development

File Format (JPEG), Aspect Ratio, Color Space, Custom
Image, White Balance, Sensitivity, High-ISO NR, Shadow
Correction, Distortion Correction

Edit

Resize, Cropping (aspect ratio adjustment available), Index,
Movie Editing (divide or delete selected frames), Capturing a
JPEG still picture from a movie, Red-eye Edit, Save the RAW
file data in the buffer memory

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