Audio recording, Overview: about the oasys’ hard disk recorder, Audio events and regions in an audio track – KORG OASYS musical instruments User Manual

Page 104: How audio data is stored on the disk, Creating songs (sequencer mode)

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Creating songs (Sequencer mode)

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Audio recording

Overview: About the OASYS’ hard disk recorder

• There are sixteen audio tracks. They allow 16-bit

linear PCM recording with a maximum time of 80
minutes.

• Automation data (volume, pan, EQ, send 1/2) can

be recorded for each track.

• Up to sixteen tracks can be played back

simultaneously, and up to four tracks can be
recorded simultaneously.

• The Stereo Pair function lets you assign two tracks

as a pair for recording, control, and editing.

• You can choose from a broad range of internal

buses as the recording source; Audio Input 1–4,
S/P DIF, L/R, REC Bus 1–4, or Indiv 1–8. You can
also route the signal very flexibly, for example by
inserting effects into external audio sources and
recording the result.

• When you realtime-record, an audio event and

region data are created and assigned to the track.
The region data contains a link to the WAVE file
(audio data) that’s recorded on the hard disk. You
can edit in a variety of ways, for example by
changing the location of the audio event, or by
editing/replacing the region data or WAVE file.

• Auto or manual punch-in/out are provided.

• The Rehearsal function lets you practice a punch-

in/out without actually recording.

• You can use the control surface mixer to adjust the

pan and volume etc. of the audio tracks, and record
these operations as automation events so that the
pan and volume changes will be reproduced
during playback.

Audio events and regions in an audio
track

When you record on an audio track, the actual audio
data is recorded directly on the internal hard disk as a
WAVE file. At this time, a “region” is also created; this
contains information specifying what portion of that
WAVE file is to be actually played back. In addition, an
“audio event” which assigns that region is created; this
specifies the location in the song at which the audio
will play.

When playback reaches a point in the song where an
audio event is located, the WAVE file on the hard disk
will be played as specified by the audio event and the
region. In other words, the audio will not play if either
the audio event, the region, or the WAVE file are
missing.

Please note that audio events and regions can be
deleted by audio event editing or region editing,
and can also be easily lost if you turn off the power
before saving to the hard disk. If only the WAVE file
is left on the hard disk, this will occupy hard disk
capacity for no purpose; we recommend that you
execute “Delete Unused WAV Files” (See PG p.523)
to free up any such wasted space.

How audio data is stored on the disk

When you save Songs to disk, they’re stored in an
.SNG file. This .SNG file contains all of the data from
Sequencer mode, including all of the Songs in memory,
except for the related audio files.

Audio Track 01

SONG00

Setting

parameters

Region

Performance

data

Automation Events

Volume, Pan, Send, EQ

Audio events

Start, Volume, Region No.

Region00

Region01

0000: Guitar1

0001: Guitar2

0002: Voice1

Song No.: Song00
Track No.: Track01
Allow Tempo: On
Tempo: 120
Start: 000
End: 95999
Anchor Point: 0
Wave Name: GUITAR1.WAV

Setting

parameters

Performance

data

Automation Events

Volume, Pan, Send, EQ

Audio events

Start, Volume, Region No.

Hard Disk

NEWFILE.SNG NEW SONG

Tracks

PATTERN 00

Regions

TRK01_00

TRK01_01

TRK02_00

NEWFIL_A

SONG000 ATRACK01 GUITAR1.WAV

VOICE1.WAV

GUITAR2.WAV

Region02

Audio Track 02

ATRACK02

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