Cdn90 – Numark Industries CDN90 User Manual

Page 17

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CDN90


At 1-1 the music will echo 1 full measure or 4 beats of music. If you turn off the effect then back
on again it remembers the last set parameter.
(Note: a preceding echo requires the unit to play from buffer memory. If the buffer becomes
unavailable the effect will stop until buffer is regained.)

A.D. (Artificial-Dissemination) – Reduces the bit rate of the music creating increasing distortion
with intensity.

CHOP – This effect works best when the
Beatkeeper™ is properly aligned. Chop breaks up
the music by turning the volume on and off based
upon the BPM of the Beatkeeper™. First activation
of the effect plays 1/8

th

note or half of every beat.

In the BPM display will indicate an 1-8 which means
one measure (4 beats) of music has been broken
into 8 parts. Rotation of the wheel to the left
decreases the parts to 1-4, 1-2, and 1-1. At 1-1
the music plays for 4 beats then is silent. Rotating
to the right breaks up the music into 1-16, 1-32, 1-
64, then smaller increments making for another interesting effect. When the effect is first
activated the music will play the section then turn off for a section. This is important because
you can reverse the sections that are off and on by activating the effect in the other section. If
you deactivate the effect then turn it on again it remembers the last set parameter.

PAN -
This effect also works best when the
Beatkeeper™ is properly aligned. Auto-pan
alternates playing right and left audio based upon
the BPM of the Beatkeeper™. First activation of
the effect plays alternates on 1/8

th

notes or half of

every beat. In the BPM display will indicate an 1-
8 which means one measure (4 beats) of music
has been broken into 8 parts. Rotation of the
wheel to the left decreases the parts to 1-4, 1-2,
and 1-1. Rotating to the right makes faster
changes of 1-16, 1-32, 1-64, then smaller increments making for another interesting effect. If
you deactivate the effect then turn it on again it remembers the last set parameter.

Isolate - This isolation filter lets you play only a
specific frequency of the music. Rotation of the
wheel moves the frequency played through the
audio spectrum. If you turn off the effect then on
again it remembers the last set parameter.

KILL- This elimination filter lets you play all but a
specified frequency. Rotation of the wheel moves
the frequency not played through the audio
spectrum. If you turn off the effect then on again
it remembers the last set parameter.

Reverse- Plays the music backwards. When the effect is activated the music will play backwards
until it is released. There is no limit to the amount of time you can reverse.

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Bleep- The effect activates as soon as the button is
pressed. It is a temporary (forward) reverse
function for “bleeping” dirty lyrics or creating
interesting effects. By pressing the button the music
plays backwards from buffer until released or until
the buffer runs out. When the button is release, or
the buffer runs out, the audio plays forward form the
point where the music would have been if the button
was never pressed. For example, is the effect is
activated for 5 seconds at 10 seconds into a song, forward play will resume at 15 seconds. The
buffer time for this operation is variable depending upon the number of loops set and anti-shock
buffer available.

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