Manipulating the camera – Apple Shake 4 New Features User Manual

Page 105

Advertising
background image

Chapter 3

Compositing With the MultiPlane Node

105

parentTo
This parameter lets you create layer hierarchies within a single MultiPlane node. You can
link one layer to another by choosing a parent layer from this pop-up menu. Layers
with a parent can still be transformed individually, but transformations that are applied
to the parent are also applied to all layers linked to it. For more information on using
the parentTo parameter, see “

Creating Layer Hierarchies

” on page 93.

pan (x, y, z)
Corresponds to the onscreen pan controls, allows you to pan the layer in 3D space.

angle (x, y, z)
Corresponds to the onscreen angle controls, allows you to rotate the layer in 3D space.

scale (x, y, z)
Corresponds to the onscreen scale controls, allows you to resize the layer in 3D space.

center (x, y, z)
Defines the center point of the layer, about which all pan, rotate, and scale operations
occur. By default the center of newly added layers corresponds to the horizontal and
vertical center of the layer’s bounding box.

aspectRatio
This parameter inherits the current value of the defaultAspect global parameter. If
you’re working on a nonsquare pixel or anamorphic image, it is important that this
value is set correctly to avoid unwanted distortion in the image.

Manipulating the Camera

The camera can either be positioned or animated manually, like any other layer, or by
importing 3D tracking or camera data via a .ma file.

Advertising