Animating the camera, Animating the camera using .ma data, Parameters in the camera tab – Apple Shake 4 New Features User Manual
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Chapter 3
Compositing With the MultiPlane Node
Using the rotate x, y, and z controls rotates the camera about the camera target’s
orbit point.
Moving the camera target closer to or farther away from the camera adjusts the
interestDistance parameter in the Camera tab of the MultiPlane parameters.
Animating the Camera
The camera can either be animated manually, like any other object, or by importing 3D
tracking or camera data via a .ma file.
Animating the Camera Using .ma Data
You can use the Copy, Load, Delete, and Link buttons at the bottom of the Camera tab
of the MultiPlane parameters to import, use, and clear camera and tracking data from a
.ma file.
Use the sceneScale parameter at the bottom of the guiControls subtree of the Globals
tab to change the size of the locator points displayed in the Viewer.
Parameters in the Camera Tab
All of the parameters that affect the camera are located within the Camera tab of the
parameters.
renderCamera
A pop-up menu that lets you choose which angle provides the output image from the
MultiPlane node.
Lock, Unlock, Reset
Click the Lock button to lock all of the camera parameters at once, preventing them
from being accidentally edited. Click the Unlock button to unlock these parameters
again. Click the Reset button to restore the camera to its default position.
Before rotating camera target
After rotating camera target