Saitek chess User Manual

Page 10

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the computer tends to play faster, but in complicated middlegame
positions, it may take longer to move.

3.2 Infinite Level (Square H2)

LEVEL

TIME

DISPLAY

H2 ................. No time limit .................

9:99:99

On the Infinite Level, the computer will search indefinitely, until it

finds a forced mate or forced move; until it has fully searched the
position to its maximum depth; or until you stop the search by pressing
ENTER. If you halt the search, the computer makes the move it cur-
rently thinks is best. Try experimenting with this level—set up interesting
board positions and let the computer analyze them for you! It will think
for hours or even days on end, trying to come up with the best possible
move. And don’t forget to watch the computer as it thinks—take advan-
tage of the Rotating Display feature (see Section 5.3)!

3.3 Tournament Levels (Squares A3-H3)

LEVEL

MOVES/TOTAL TIME

ALTERNATING DISPLAY

A3 ..... 40 moves in 1 hr. 30 min. .................

tr40

1:30:00

B3 ..... 35 moves in 1 hr. 45 min. .................

tr35

1:45:00

C3 ..... 40 moves in 1 hr. 45 min. .................

tr40

1:45:00

D3 ..... 35 moves in 1 hr. 30 min. .................

tr35

1:30:00

E3 ..... 40 moves in 2 hrs. .............................

tr40

2:00:00

F3 ..... 45 moves in 2 hrs 30 min. .................

tr45

2:30:00

G3 .... 50 moves in 2 hrs. .............................

tr50

2:00:00

H3 ..... 40 moves in 3 hrs. .............................

tr40

3:00:00

The Tournament Levels require you to make a certain number of

moves within a given amount of time. If a player exceeds the allotted
time for a given number of moves, the computer flashes

TImE

along

with the elapsed time to show that the game is over. If you wish, you
can continue to play even after the time has run out.

If you choose a Tournament Level, you may want to set the chess

clocks to display countdown time instead of the elapsed time (see
Section 5.1). When the game time runs out, the countdown clock
automatically reverts back to the normal clock display.

3.4 Blitz Levels (Squares A4-H4)

LEVEL

TIME PER GAME

DISPLAY

A4 .................... 5 minutes ...................

bL: 5

B4 .................. 10 minutes ...................

bL:10

C4 .................. 15 minutes ...................

bL:15

D4 .................. 20 minutes ...................

bL:20

E4 .................. 30 minutes ...................

bL:30

F4 .................. 45 minutes ...................

bL:45

G4 .................. 60 minutes ...................

bL:60

H4 .................. 90 minutes ...................

bL:90

On the Blitz Levels (also called Speed Chess or “Sudden Death”

Levels), you set the total time for the whole game. If the game time is
exceeded, the computer flashes

tImE

along with the elapsed time to

NEED HELP CHOOSING A LEVEL?

SOME TIPS FOR YOU!

• Are you a beginning player?

Start out with the Beginner

Levels or lower Training Levels. These levels restrict the
computer’s search depth, resulting in weaker play and giving
you the chance to learn about the game and perhaps even
win! For even more of a shot at winning, combine one of
these levels with the Easy Mode option (Section 5.2), so the
computer can’t think on your time!

• Are you an intermediate or more advanced player?

Try the

Normal, Training, or Tournament Levels. The Normal Levels
range from easy all the way up to a difficult 10-minute re-
sponse time, and the Tournament Levels are extremely
challenging. The Training Levels allow you to set your desired
search depth—as you conquer each level, go on to the next!
And don’t forget to try the Blitz Levels for some fast and
exciting games of Speed Chess!

• Want to experiment?

Use the Mate Search Levels to solve

problems up to mate in eight—try searching from a position in
one of your own games, or set up an actual mate problem.
Choose the Infinite Level to have the computer analyze
complicated positions for hours or even days!

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