How to enter text – Savin F ax Machine 1018 User Manual

Page 65

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Entering Text

55

3

Using a wild card

Limitation

❒ You can register up to 30 wild

cards.

Note

❒ Compare identifications by ne-

glecting spaces.

❒ You can use wild cards for the fol-

lowing functions:
• See Chapter 6 “Authorized Re-

ception” in the Advanced Fea-
tures manual.

• See Chapter 6 “Forwarding” in

the Advanced Features manual.

How to Enter Text

Use Quick Dial keys 01/17 to 09/25
for entering letters.
If you wish to enter another letter,
press the same Quick Dial key again.

Entering letters

A

Press the

{{{{shift}}}} key to switch be-

tween Uppercase and Lowercase.

B

Press a Quick Dial key.
A letter is entered and the cursor
moves.

Note

❒ If you wish to enter another char-

acter continuously, repeat step

B.

❒ If you wish to insert a character,

press the

0 or 1 key to move

the cursor to a character you
want to enter.

Entering symbols

A

Press the

{{{{symbol}}}} key.

The available symbols are shown
on the display.

Destination to be reg-
istered (Own name)

Number of regis-
tered identifications

BRANCH

1

Quick
Dial Key

Letters

Quick
Dial Key

Letters

01/17

A, B, C

09/25

Y, Z

02/18

D, E, F

10/26

Nothing

03/19

G, H, I

11/27

Nothing

04/20

J, K, L

12/28

Nothing

05/21

M, N, O

13/29

Shift

06/22

P, Q, R

14/30

Space

07/23

S, T, U

15/31

Symbol

08/24

V, W, X

16/32

Nothing

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