Appendix – SP Studio Systems SP-12 User Manual

Page 98

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APPENDIX

© E-mu Systems, Inc. 1985

Page 98

Enhanced by The Emulator Archive 2002 www.emulatorarchive.com


17. COPY SOUND This function allows you to move any sound in the SP-12 to any

location (Banks 1 - 4.). You should think of the front panel instrument names
(Bass 1, Rim, User 6, etc.) as locations as well as sounds. For example, if you
want to move the factory COWBELL sound to the RIM location (Bank 1,
location 7), and the USER 1 sound to the COWBELL location (Bank 1, location
8), you would follow the procedure outlined below.

PROCEDURE

DISPLAY

READS

1. PRESS:

Set-up module button

Set-up function?
(11 -23)

2. PRESS:

23 (special) on keypad

Catalog functions
Use slider # 1

3. PRESS:

17 (copy sound) on
keypad

Copy sound:
Select sound

4. PRESS

COWBELL button
(the sound to be copied)

Cowbell
Select sound

5. PRESS:

RIM button
(the destination location)

Cowbell Rim
Confirm? Y/N

6. PRESS:

YES on keypad (to confirm
and execute copy)

Catalog functions
Use slider # 1

Now the COWBELL sound is found in both the COWBELL and RIM locations.

7. PRESS:

17 (copy sound) on
keypad

Copy sound:
Select sound

8. PRESS:

USER - 1 button (the
sound to be copied)

User - 1
Select sound

9. PRESS:

COWBELL button (the
destination location)

User - 1 Cowbell
Confirm? Y/N

10. PRESS:

YES on keypad (to confirm
and execute copy)

Catalog functions
Use slider # 1


Remember that the LCD display names the location of a sound, not necessarily
the sound itself, thus you will hear the COWBELL even though the display
reads RIM. The RIM sound is still in the SP-12’s memory, but it is no longer
assigned to a location, and therefore cannot be played or heard. To recover the
RIM sound, see Set-up Module function # 20 -“ Delete Sound “, in the SP-12
owners manual.

You can never “lose” the factory (ROM) sounds, they are burned permanently
into chips, but User (RAM) sounds are erased when another sound is written
into their location. Always make sure that you have stored a RAM sound on
disk or cassette before overwriting it.

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