Soundstructure design concepts, Introduction, Soundstructure design concepts –1 – Polycom C16 User Manual

Page 45: Introduction –1

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SoundStructure Design Concepts

Before creating designs for the SoundStructure devices, the concepts of

physical channels, virtual channels, and virtual channel groups will be

introduced. These concepts form the foundation of SoundStructure audio

designs. In addition, the concepts of defining control virtual channels and

control array virtual channels from the logic input and output pins will be

introduced.

Introduction

All audio devices have inputs and outputs that are used to connect to other

devices such as microphones and audio amplifiers. These inputs and outputs

are labeled on the front or rear-panel (depending on the product) with specific

channel numbers, such as inputs 1, 2, 3, etc., and these labels refer to particular

inputs or outputs on the device. For instance, it is common to connect to input

“1” or output “3” of an audio device. This naming convention works well --

meaning that it provides a unique identifier, or name, for each input and

output -- as long as only a single device is used. As soon as a second device is

added, input “1” no longer uniquely identifies an input since there are now

two input ”1” ’s if a system is made from two devices.
Traditionally, to uniquely identify which input “1” is meant, there’s additional

information required such as a device identification name or number,

requiring the user to specify input “1” on device 1 or input “1” on device 2 in

order to uniquely identify that particular input or output. This device

identification is also required when sending commands to a collection of

devices to ensure the command affects the proper input or output signal on the

desired device.
As an example, consider what must happen when a control system is asked to

mute input 1 on device 1. The control system code needs to know how to

access that particular input on that particular device. To accommodate this

approach, most audio systems have an API command structure that requires

specifying the particular device, perhaps even a device type if there are

multiple types of devices being used, and, of course, the particular channel

numbers to be affected by the command. This approach requires that the

designer manually configure the device identification for each device that will

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This manual is related to the following products:

C8, SR12, C12