6overview of packages and layouts, 1 package contents – MoTeC M1 Tune User Manual User Manual

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User Manual

OVERVIEW OF PACKAGES AND LAYOUTS

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6

OVERVIEW OF PACKAGES AND LAYOUTS

Within the M1 environment, a Package is the name used to describe the complete set of data for
an application.

Layouts refer to how data is laid and displayed in the M1 Tune graphical user interface.

Note:

An M1 ECU can contain only one Package.

If a new Package is sent to the ECU, it completely replaces all content that might have been part

of a previous Package.

A Package on an ECU connected to M1 Tune can be worked on directly (online). Packages
stored on the PC are known as Offline Packages.

6.1

PACKAGE CONTENTS

A Package contains the following:

• System Firmware

• Tune Data (similar to an M800 Configuration)

• Security information

• A layout, that is, a Workspace containing base Workbooks and Worksheets, see

LAYOUTS

.

Each M1 Tune Package contains three objects that are used for controlling the behaviour of
the ECU; they are Channels, Parameters and Tables.

Object

Package Segment Definition

Channels

Firmware

A Channel is a system variable which is updated in the ECU
firmware upon execution. Channels cannot be modified by

the user. An example of a channel is a sensor value, such
as throttle position.

Parameters

Firmware (for
definition) Tune
Data (for value)

A defined value which may be altered by the user in M1
Tune. These are the values that the end user modifies to
setup things such as re/sync mode, gear ratios, RPM limit
Etc.

Tables

Firmware (for
definition) Tune
Data (for value)

Tables are a basic component of many control strategies

such as fuel and ignition delivery, and gearbox control. The
table is made up of a number of pre-configured axis types.
From within M1 Tune these axes can be turned on and off,
the axis sites changed, and the contents of tables modified.
This is one of the main ways to configure the M1 ECU. The

number of axes and the number of set points are defined in
build, as are the input components and output units.

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