Installation, 6 the power consumption, 7 usage – MacroSystem RenderBooster User Manual

Page 6: 8 one stick, many units, 1 physical connection, 2 firmware update

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media). Almost 240 minutes on a single layer BD, 8 hours on a
double layer (50 GB) BD!

1.6 The power consumption

Instead of using the power hungry main CPU (120 Watts at full
capacity) for transcoding, using the low power consumption
“Render Booster” (5 Watts) will save a significant amount of
energy. For a typical Blu-ray generation, savings of about one
kilowatt hour are common.

1.7 Usage

The most common use case for the “Render Booster” is the
creation of DVDs and Blu-ray disks in both SD and HD for-
mats. These tasks are handled by Arabesk 5, which automa-
tically detects the “Render Booster” (if the required add-on
product has been activated by typing in the key code).

The “Render Booster” is also used in the “Export Storyboard”
feature. It allows very fast state-of-the-art conversions. SD and
HD projects can be exported in H.264.ts formats which can
be played back by PCs, Macs and many other devices. SD
projects can also be exported in the very common MPEG-2
format. The data rate is user selectable.

The “Render Booster” should be plugged into one of the rear
USB slots. It comes with a short USB cable extender for those
that have no room at the back of their unit.

1.8 One stick, many units?

The “Render Booster” comes with a software key code. Such
software key codes can be purchased without the stick as well
– at a much lower price. This means that one stick can be used
for several units, simply by purchasing multiple key codes and
physically switching the stick between the units (the stick has
to be connected before the related unit is started up).

It works on all Bogart compatible machines (Bogart 5 is re-
quired, though). This includes Solitaire/Renommee Ultra units.
It does NOT support Smart Edit based products.

2. Installation

2.1 Physical connection

First, you must ensure that you have installed the latest version
of the Bogart SE operating system on your Casablanca device.
You need Bogart SE 5.0 or higher for the RenderBooster. The
stick will not work with older versions.

You must then activate the RenderBooster product. As a rule,
you will receive the license code when you buy the product.

You will now be able to connect the RenderBooster.

First, you must turn off your Casablanca unit.

Remove the RenderBooster from its packaging. Take off the
cap and plug the RenderBooster in one of the USB ports at the
back of the machine.

In case there is not enough room at the back of your Casa-
blanca, the short USB extension cable which is supplied
together with the RenderBooster can be used.

Warning: you should not use the front ports, nor should you
use other -particularly longer- USB cables. If you do, this may
lead to problems with the operation of the device.

2.2 Firmware update

The RenderBooster may well look like a (big) USB memory
stick, but it actually is a small computer with its own operating
system.

This operating system is continually undergoing expansions
and improvements. These improvements are automatically
brought in when the product is used for the first time.

To do this, you should switch on your Casablanca with the
RenderBooster inserted and start Arabesk. Look now at the
top side of the RenderBooster. There are two small lamps
at the end in the back. When these little lamps blink fast
and alternately, the system is performing a firmware update.
Do not switch off the Casablanca before the update is fin-
ished and only one of the small lamps is lit continuously.

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