Grass Valley K2 System Guide v.7.2 User Manual

Page 29

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07 April 2010

K2 System Guide

29

Loop through, E to E, and feeds

• Outputs are timed to the reference and if no reference is present, the output runs

free.

• If the input video rate does not equal the output video rate (asynchronous) then

video tearing or jumping can occur when input/output synch is critical, such as in
the following:

• K2 TimeDelay

• SD-00 or Summit E-to-E (LoopThru) mode

• HD-00 Loopback

Loop through (K2 Summit Production Client, K2 Solo Media Server, or SD-00 K2
Media Client)

The Player/Recorder application has a “E-to-E (LoopThru) mode” selection on the
Control menu. This mode applies when the channel is under local AppCenter control
as well as when it is under remote control, for all protocols.

This “E-to-E (LoopThru) mode” feature allows you to monitor the video that is being
recorded. The video is routed back essentially untouched. Any audio or timecode that
is on the input video stream is still there on the loop through output. The K2 Summit/
Solo, or SD-00 K2 Media Client, and the loop through videos must be locked to a
video reference for the loop through feature to work properly. This “E-to-E
(LoopThru) mode” feature should not be confused with true E to E, such as that on
the SDA-00 K2 Media Client. True E to E is not supported on theK2 Summit/Solo or
SD-00 K2 Media Client.

When “E-to-E (LoopThru) mode” is not selected, the channel behaves as follows:

• “PB” is displayed on the channel pane, next to the Timecode Source indicator.

• When no clip is loaded, black plays out.

• When a record operation stops, Recorder becomes Player and the clip remains in

the Player. The clip’s last frame plays out.

When “E-to-E (LoopThru) mode” is selected, the channel behaves as follows:

• “EE” is displayed on the channel pane, next to the Timecode Source indicator.

• When no clip is loaded, the signal that is currently present at the channel input

plays out.

• When a record operation stops, Recorder stays Recorder and the clip remains in the

Recorder. The signal that is currently present at the channel input plays out.

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