Elation Professional 60TM User Manual

Page 22

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Design Wash LED 60™

©Elation Professional, Los Angeles Ca.

22

www.ElationLighting.com

unique starting address. The addressing feature is what allows DMX to function

properly. The DMX address of a fixture is what allows it to communicate with a controller

properly. The DMX addressing also allows the fixture to ignore any DMX information

coming from the controller that is not meant specifically for the fixture. Because each

fixture is connected in a daisy-chain fashion it is imperative to assign a proper and

unique starting DMX address to each and every fixture. The DMX address is

non-destructive and will remain in the fixture’s memory even when the power to the unit

is switched off. Memory is backed-up and retain by an internal power source that should

last about five years. For proper DMX addressing see Section 9/Page 30 of this user

manual.

8.1.2 “Value Display” - Display the DMX 512 value of each channel

With this function you can display the DMX 512 value of each channel. The display will

automatically detail the changing DMX values as they are received from the controller.

8.1.3 “Set to Slave” - Slave setting for Master/Slave Operation

With this function, you can define the device as slave for operation in Master/Slave

mode. Each slave setting will have a different function for a dynamic lightshow without a

controller.

8.1.4 Auto Program

This function allows the internal programs to run in either stand-alone or master/salve

mode. In “Master” mode the fixture will send DMX data to other fixtures connect via the

DMX chain. In “Alone” mode the fixture will operate as a single fixture. The program for

this mode is selected in the “Select program” section of the control menu. You can set

the number of steps under “Edit program”. You can edit the individual scenes under

“Edit scenes”. With this function, you can run the individual scenes either automatically,

i.e. with the adjusted Step-Time.

8.1.5 Music control

This function is similar to the “Auto Program” described in the previous section with the

exception that this function will advance the built-in program via sound.

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