Mr-8hd/cd, Locating to the locate a or locate b point, Setting the locate a or locate b point – Fostex MR-8CD User Manual

Page 49

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49

MR-8HD/CD

Owner’s Manual (Advanced playback and locate functions)

Locating to the LOCATE A or LOCATE B point

You can set the desired point of a song as the LOCATE A or LOCATE B point.
The LOCATE A and B points can be used not only for locating, but also for auto punch in/out,
play modes and part editing, etc.

Setting the LOCATE A or LOCATE B point

You can set the LOCATE A or LOCATE B point while the recorder is running or stops at the
desired point, regardless of time base setting.

<Note>:

The LOCATE A point must be earlier than the LOCATE B point. If not, you cannot carry

out the auto punch in/out or loop function correctly.

<Tip>:

While the time base is set to the bar/beat mode, if you set the "

Beat resolution

" menu item

in the menu mode to "

On

", you can store the LOCATE A or B point in beat resolution. In other

words, the clock digit of the Bar/Beat/Clk value is automatically rounded down or up, so that
the clock digit is always "

000

".

See page 127 for details about how to make the beat resolution active or inactive.

<Note>:

You cannot set the LOCATE A or B point for a protected song. If you are going to do so,

the warning message ("

This song is protected!

") is shown. To set the LOCATE A or B point for a

protected song, release the protection first (see page 101).

To set the LOCATE B point:

When the recorder is playing back (or stopped), press the [LOCATE B/OUT] key at the desired
point while holding down the [STORE] key.

The display briefly shows "

Store LOCATE B

", and the point when pressing the [

LOCATE B/OUT

]

key is stored as the LOCATE B point.

To set the LOCATE A point:

When the recorder is playing back (or stopped), press the [LOCATE A/IN] key at the desired point
while holding down the [STORE] key.

The display briefly shows "

Store LOCATE A

", and the point when pressing the [

LOCATE A/IN

]

key is stored as the LOCATE A point.

MIN

MAX

10

0

L

R

10

0

L

R

10

0

L

R

R

L

MIN

MAX LINE

MIC

LINE

MIC

LINE

MIC

LINE

MIC

REC SELECT

0

10

1

2

3

4

5/6

MASTER

MAX

MAX

MIN

MIN

7/8

LOCATE REC END

A-B PLAY

LOCATE ABS ZERO

PLAY

STOP

RECORD

REWIND

F FWD

GUIDE

RHYTHM

CONTRAST

1-8 >SONG

NEW

1-6 > 7/8

1-4 > 5/6

STEREO

WAV FILE

BOUNCE

POWERFUL

MASTERING

B / OUT

A / IN

LOCATE

STORE

PLAY MODE

AUTO PUNCH

NATURAL

BRIGHT

TIME BASE

SELECT

UNDO/REDO

7/8 >

MENU / ENTER

SIMULATION

DYNAMIC

CONDENSER

TUBE

MIC

PAN

EFFECT

REVERB / DELAY TIME

HALL

ROOM

PLATE

DELAY

PHONES VOL

L

STEREO OUT

R

2

PHONES

1

MAX

MIN

BAL

BAL

BAL

TRIM

UNBAL

PEAK

TRIM

UNBAL

PEAK

TRIM

UNBAL

PEAK

PEAK

DISTORTION

GUITAR

/GUITAR

INPUT A SELECT

INSERT

BAL

UNBAL

TRIM

INPUT A

INPUT B

INPUT C

INPUT D

ON/
OFF

POWER

ABC1

DEF2

GHI3

JKL4

MNO5

PQR6

STU7

VWX8

YZ9

+-_0

DELETE

TO STEREO BUSS

EFFECT SEND

ON/
OFF

ON/
OFF

ON/
OFF

60'S COMBO

US METAL

BRIT STACK

AMP SIMULATION

INPUT A

[STORE] key + [LOCATE B/OUT] key

[STORE] key + [LOCATE A/IN] key

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