Setting story entry properties, Simulating a story – Apple DVD Studio Pro 4 User Manual

Page 407

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Setting Story Entry Properties

If you select a marker in the Story Editor’s source list, the Marker Inspector appears,
displaying the settings for that marker. See

Setting Marker Properties

for an explanation

of this window.

If you select an entry in the entry list, the Story Marker Inspector appears.

Name: Enter the name for the story entry. This does not affect the marker’s name.

End Jump: Choose the project element to jump to when the entry finishes playing

(occurs just before the next entry is reached). This is typically left at “not set.” In most
cases, if you leave it at “not set,” each story entry is automatically connected to the
next entry. This setting can be used by specialized scripts that dynamically control
which parts of the track play.

Zero-Based: Shows the story entry’s timecode based on the timeline’s zero-based mode

(based on the timeline’s first frame being 00:00:00:00).

Asset-Based: Shows the marker’s timecode based on the timeline’s asset-based mode

(based on the timecode of the timeline’s first asset).

Track Marker: Choose a marker from the source list to assign to this entry.

Remote Control: Choose the place in the project to jump to if the viewer uses the Menu

button of the remote control. See

Remote Control Settings

for more information.

Simulating a Story

Simulating a story allows you to verify that it plays as expected.

To simulate a story
Do one of the following:

µ

Select the story, then choose File > Simulate Story, or press Command-Option-0 (zero).

µ

Control-click the story’s name in the Outline tab or its tile in the Graphical tab, then choose
Simulate Story from the shortcut menu.

These methods force the Simulator to start at this specific story instead of the First Play
connection, as it does when you open it using the icon in the toolbar.

407

Chapter 17

Creating and Editing Tracks

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