Tips & tricks – Waldorf Largo User Manual

Page 86

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Appendix

Largo User´s Manual

86

AE Sustain

Sustain (and Sustain 2) level of
Amp Envelope

AE Release

Release rate of Amp Envelope

E3 Attack

Attack rate of Envelope 3

E3 Decay

Decay (and Decay 2) rate of
Envelope 3

E3 Sustain

Sustain (and Sustain 2) level of
Envelope 3

E3 Release

Release rate of Envelope 3

E4 Attack

Attack rate of Envelope 4

E4 Decay

Decay (and Decay 2) rate of
Envelope 4

E4 Sustain

Sustain (and Sustain 2) level of
Envelope 4

E4 Release

Release rate of Envelope 4

M1 Amount

Modulation amount of M1

M2 Amount

Modulation amount of M2

M3 Amount

Modulation amount of M1

M4 Amount

Modulation amount of M2

O1 SubDiv, O2
SubDiv

Frequency divide of Sub
oscillators

O1 SubVol, O2
SubVol

Volume of Sub oscillators

Tips & Tricks

Noise as FM Source for an oscillator gives a
colored noise output whose character can be
changed with FM Amount, the oscillator waveform
and the pitch of the oscillator.

Use Envelope 3 or 4 to blend in one of the
oscillators. E.g, if you need a small blip in the
attack phase, just use a free oscillator and a short
percussive envelope to create this effect. You can
do that in the Modulation Matrix by setting the
source to Env3 or Env4, the destination to Osc1,
Osc2 or Osc3 level and setting up a positive
amount. If this blip should be noisy, use FM with
Noise as source for this oscillator to control the
strength of the noise.

For a classic “Filter Trigger” sound, you don’t need
to actually use a filter. You can also use a sine
oscillator that is pitch modulated by an envelope.
This frees up the two filters and you can use them
to perform other tasks, e.g. filtering noise for a
snare drum sound or the like.

Use the LFOs as FM Sources. With this technique,
you get up to six oscillators frequency-modulating
each other to create extremely complex timbres.

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