Relative position breakpoints algorithm, Relative position breakpoints algorithm -13 – National Instruments NI-Motion User Manual

Page 163

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Chapter 12

Synchronization

© National Instruments Corporation

12-13

NI-Motion User Manual

breakpoint is useful in this example because the current position is not
important. The application must move the axis a specific number of counts
from wherever it is, and then generate a breakpoint.

Note

All breakpoints can be affected by jitter in the motion control system. For example,

if you have a very small breakpoint window, the jitter in the motion control system could
cause the position to change enough to reach the breakpoint when a breakpoint is not
intended. Increase the size of the breakpoint window to compensate for system jitter.

Relative Position Breakpoints Algorithm

Figure 12-6 shows the basic algorithm for relative breakpoints.

Figure 12-6. Relative Position Breakpoints Algorithm

Notice that relative breakpoints are not ideal for periodic breakpoints.
There is a latency between the time a breakpoint generates and is
re-enabled. If the axis is moving at sufficient velocity, the breakpoint
re-enables only after the axis has moved slightly. Because a relative
breakpoint generates relative to the position the axis was in when the
breakpoint was enabled, the latency between generation and re-enabling
can cause additional counts between breakpoints.

For example, the actual breakpoints might occur at positions 5,000; 10,003;
15,006; and 20,012. In this example, the axis moves three counts between
a breakpoint and the subsequent re-enabling. For exact distances between
breakpoints at high speeds, use

Buffered Breakpoints (NI 7350 only)

or

Periodically Occurring Breakpoints

.

Enable breakpoint

Wait for breakpoint

to cause a trigger

Configure breakpoint

Configure breakpoint

for relative mode

Load breakpoint position

Relative position where

you want to trigger an event

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