Medic mode – TAG Player System User Manual

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Medic Mode is used to give assistance to, or receive assistance

from, other players on your team. It can be used to assist a

player who is in danger of being tagged out, or to build-up one

of your team’s players into a “bulldog” by giving them the ability

to take extra tags. Bulldogs can charge into the middle of the

opposing team to break-up their defensive formations or scout

for their king, without having to worry so much about being

tagged out.
You may assist each of your teammates only once per game.

Medic Mode is a close-proximity operation requiring the

team members to remain very close to one another (within

approximately 10 feet) until the Medic Mode operation

is completed.
Medic Mode is always initiated by a Requesting Player, who does

so by holding FUNCTION while pressing and releasing the SHIELD

BUTTON, then releasing FUNCTION. The Requesting Player’s LCD

screen will display “HELP” for approximately 3 seconds and will

automatically call out to all other teammates within a 10-20 ft.

radius for help. The Requesting Player then waits for assistance

from a willing teammate. The Requesting Player will know when

assistance is received by hearing a sound effect, and their LCD

screen will display “RCVD TAGS.” The Requesting Player can also

MEDIC MODE

select the Secondary Alternate Data Display to watch the Tags

counter increase as tags are added.
When a nearby teammate requests assistance, all the TAGGER

units of players who have not yet assisted the Requesting

Player will display “SEND” along with “00” shown as the amount

of assistance to send, and the Requesting Player’s ID. If the

team member does not wish to send assistance at this time, he

may simply press the CANCEL button to dismiss the request, or

OK to send zero assistance, which is the same as dismissing

the request (either way, they can still assist this player later in

the game if needed).
To provide assistance to the Requesting Player, the Assisting

Player selects the number of tags to send by using the INC. and

DEC. buttons. To help determine the number of tags to send, the

DISPLAY button switches between the “SEND” screen showing

the number of tags to send, and a “HAVE” screen showing the

remaining tags the Assisting Player can take until being tagged

out. Pressing OK from within the “SEND” screen sends the

selected number of tags to the Requesting Player.
Tags sent from the Assisting Player are subtracted from the

number of tags the Assisting Player can take until being tagged

out. Tags received from the Assisting Player are added to the

number of tags the Requesting Player can take before being

tagged out. The players will hear a sound effect to confirm

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