TAG Player System User Manual

Page 21

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In these games, some of the other players are on the same

team as you, while others are on one or two opposing teams.

It is important that you work with your teammates in order to

achieve a high team ranking. Do this by helping to protect any

of your teammates who are in danger of being tagged out, and

working with your teammates to tag the opposing players out

as quickly as possible.
Game features are:

• Fully hosted, (requires hosting/joining) and supports post-game

debriefing

• 2 or 3 teams of up to 8 players per team
• Team Tags (selectable) – Yes (Y) or No (N) (default =Y)
• Medic Mode (selectable) – Yes (Y) or No (N) (default =Y)
• Time – 1-99 minutes, (default =15 min)
• Reloads – 0-99 or Unlimited (default =Unlimited)
• Mega-Tags – 0-99 or Unlimited (default =10)
• Shields – 0-99 seconds (default =15)
• Tags – 1-99 (default =20)
• Ranking is individual and team

- Individual ranks are based on receiving 2 points per tag landed on players

from other teams, and losing 1 point for every time you’re tagged by a player
from another team. Tagging your own teammate (Team Tags) costs you 2
points. Being tagged by your own teammates does not hurt your score.

- Team ranks are based on which team has the most players not tagged out

when the game ends (this gives an advantage to larger teams, so less-skilled
players can be grouped together on a larger team to even things out). In the
event of a tie, the TAG MASTER will attempt to break the tie based on the

5. HIDE AND SEEK (HDSK)
The object of this game is to score as many tags as possible on

the other team while seeking them, and avoid taking tags while

hiding from them. [TAG06]
Players are divided into two teams. At any given time, one

team is seeking while the other team is hiding. The teams

switch between seeking and hiding every 60 seconds. When

the switch happens, each TAGGER will then display “HIDE” or

“SEEK” for 5 seconds to tell the player which mode they are in.

When a seeking player tags a hiding player it scores points for

the seeking player and his/her team. If a hiding player tags a

seeking player, it helps the seeking player by giving him/her one

more tag he/she can take until he/she is tagged out.
Game features are:

• Fully hosted, (requires hosting/joining) and supports post-game

debriefing

• 2 teams of up to 8 players per team
• Team Tags (selectable) – Yes (Y) or No (N) (default =Y)
• Medic Mode (selectable) – Yes (Y) or No (N) (default =Y)
• Time – 2-98 minutes (minutes in multiples of 2),

(default =10 min)

individual scores of the players on each team who did not get tagged out –
this rewards the team with the more aggressive players that land more tags.
Just hiding or trying to not get tagged may cost your team valuable points that
could affect your team’s ranking.

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