Dmxdart operation, Moving light setup – Pathway DMX Dart Users Manual User Manual

Page 18

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DMXDart Operation

18

After the function loads the display will change to something like this.

Pan Coarse

Pan Coarse

Grp

Grp

PanH

PanH PanL TiltH TiltL

PanL TiltH TiltL

000

000 000 000

000 000

000

000

^

^

C

C

This display is the Moving Light display, showing the first 4 attributes of the
selected moving light. This is the display where moving light control takes place.

Moving Light Setup

In Moving Light mode, the DMXDart controls up to 512 DMX channels, and each
channel controls one attribute of a moving light. Before using the DMXDart to
control moving lights, it must be set up for the specific number and type of
moving lights that are to be controlled.

Note:
Only 1 type of moving light may be controlled at a given time.

There are three aspects to DMXDart moving light configuration:

Moving light model

Address (address offset)

Group offset

Total number of moving lights

Different models of moving lights assign their attributes in a different order. In
addition, many models have attributes (color, gobo, strobe, etc.) that are not
found on other fixtures. To accommodate these differences, the DMXDart has to
know which model of moving light is being addressed so that it can map the at-
tributes correctly. You will need to know the exact model of the moving lights you
need to control. See appendix “A” for a listing of moving lights.

The DMXDart needs the correct DMX address for the moving lights to ensure
that the luminaire is controlled correctly. Since most rigs have the moving lights
addressed in sequence, DMXDart follows this convention when configuring the
address range. You will need to provide the address of the lowest addressed
fixture in your rig before you can control any moving lights.

To simplify the moving light addressing process, the DMXDart is capable of
offsetting each moving light’s start address by a user programmable number of
channels (Group Offset). For example, if a moving light has 18 attributes, you
could separate each light’s start address by 20 channels. This will make it easier
to set the fixture addresses in the rig. Fixtures can be DMX addressed as
1…21…41…61 as opposed to 1…19…37…55.

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