Move fade – ETC Element v2.1.0 User Manual

Page 123

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9

Working with the Cue List

111

Move Fade

Element uses Move Fade philosophy. This means that only changing levels are executed from cue
to cue, and also that those levels that are moving will continue to do so in their own time if you
execute cues before previous cues are done fading. For a definition, see

Move Fade, page 236

For Example:

In cue 1, channel 1 moves to 100% in a fade time of 10 seconds. Cue 2 contains channel 2 at 50%
and a fade time of 3 seconds. If you execute cue 1, starting channel 1 fading up, then 5 seconds
later press [Go] again, channel 1 continues along and completes its fade in 5 seconds (for a total
fade time of 10 seconds). In the mean time, channel 2 will start its fade up and complete in 3
seconds while channel 1 is still moving. This makes it very easy to create complex stage looks with
multiple fade times, just by recording cues and pressing [Go].

To force a cue to “stomp” on currently fading levels, like in the case of a blackout at the end of a
scene, place a block on that cue.

See “Block” on page 116.

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