ETC Element v2.1.0 User Manual

Page 175

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13

Creating and Using Effects

163

Parameters
This allows you to select which parameters will be involved in the selected effect, by default. By
entering a value here, you do not need to specify the required parameter when placing an effect on
a channel group.

To add or remove parameters to the effect, click {Parameters} and then select the desired
parameters from the buttons that appear to the left.

{Parameters} {Iris} [Enter]

Attributes
These determine the basic behavior of the effect. Attributes include behaviors such as forward,
reverse, bounce, positive, negative, and random grouping or random rate. The attributes are
slightly different between step, absolute and relative effects.

Forward - the effect will run in the programmed direction (the arrow on the pattern

editor indicates “forward” for pattern effects, step and absolute effects will follow

numerical order).

Reverse - effect will run in the opposite direction of forward or reverse numerical

direction. Forward and Reverse are mutually exclusive settings.

Bounce - effect will run first in forward, then in reverse. Subsequent passes alternate

between forward and reverse.

Positive - effect will run the steps (on state and off state) as programmed. This is

applicable to step effects only.

Negative - inverts the on state and off state for the effect. This is applicable to step

effects only.

Random Grouping - channel distribution or step order (depending on the type of

effect) are applied in a continuously random fashion.

Random Rate - this overrides the cycle time of the effect. Random Rate is applied in

a range (for example 5- thru 150).

Play with these behaviors to see how they alter your effect.

Entry
Establishes at what time and how channels will enter the effect. To change the entry method click
{Entry} and then choose a method from the buttons to the left. Entry modes vary by effect type. The
options are:

{Cascade} - channels enter the effect according to the trail and cycle time values (if

applicable).

{Immediate} - all channels enter the effect instantaneously.

{Fade by Size} - the effect will achieve its full value as allowed by the pattern or step or

absolute values using the In Time.

{Fade by Size and Rate} - the effect will achieve its full value as allowed by the pattern or step

or absolute values and ramp up to full speed using the In Time.

{Fade by Rate} - increases the rate of the effect as it enters. If an effects submaster has an

entry mode of {Fade by Rate}, the submaster will control the rate between 0 to 100.

Exit
Establishes at what time and how channels will exit the effect. To change the exit method click
{Exit} and then choose a method from the buttons to the left. Exit modes vary by effect type and
how the effect is stopped. The options are:

{Fade by Size} - when the effect is exited, values will return to their background state while

still running using the exit time.

{Fade by Size and Rate} - when the effected is exited, channels will stop running the effect

and return to their background state using the exit time.

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