Chamber hall, Reverb effects – Lexicon MPX 1 User Manual

Page 100

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Lexicon

7-26

MPX 1 User Guide

Reverb Effects

Mix

0-100%

Dry/Wet ratio

Level

Off, -89 to +6dB

Amount of effect in the processed signal

Size

4.0-35 meters

Length of Chamber

Link

Off, On

Scales Decay and Spred with Size

Diff

0-100%

Increase of initial echo density over time

P Dly

0-250ms

Delay inserted before the onset of reverberation

Bass

0.2-4.0x

Reverb time for low frequency signals

Decay

0.07-65.4s

Reverb time for mid frequency signals

Xover

30Hz to 19.5kHz, Off

Frequency of transition from Decay to Bass

Rt HC

525Hz-21.2kHz

High frequency content of Decay

Shape

0-255

Contour of the reverberation envelope

Spred

0-255

Sustain of reverberation after initial build up

The Chamber effect produces

an even, relatively dimensionless
reverberation, with little change in
color as the sound decays. The
initial diffusion is similar to the Hall
effect, but the sense of space and
size is much less obvious. This
characteristic, along with the low
color of the decay tail makes Cham-
ber useful on a wide range of ma-
terial. It is especially useful on spo-
ken voice, giving a noticeable in-
crease in loudness with very low
color.

Mix

0-100%

Dry/Wet ratio

Level

Off, -89 to +6dB

Amount of effect in the processed signal

Size

20-76 meters

Length of Hall

Link

Off, On

Scales Decay and Spred with Size

Diff

0-100%

Increase of initial echo density over time

P Dly

0-250ms

Delay inserted before the onset of reverberation

Bass

0.2-4.0x

Reverb time for low frequency signals

Decay

0.12-65.4s

Length of the reverb tail

Xover

30Hz to 19.5kHz, Off

Frequency of transition from Decay to Bass

Rt HC

525Hz-21.2kHz

High frequency content of Decay

Shape

0-255

Contour of the reverberation envelope

Spred

0-255

Sustain of reverberation after initial build up

The Hall effect emulates a real

concert hall. The reverberation is
very clean, and designed to re-
main behind the direct sound —
adding ambience, but leaving the
source unchanged. This effect has
a relatively low initial density which
builds up gradually over time.

* = Interpolated; ( ) = Option of preceding parameter

Chamber

Hall

The MPX 1 Reverb effects provide a full suite of reverberation and ambience algorithms.
All of the reverbs are true stereo in that differerent processing is applied to the left and
right input signals. Dedicated processing resources are allocated to the reverb effects
so that you can always load any reverb into any program, regardless of what other effects
are loaded.

Chamber 4PA

Jazz Chamber

Hall 4PA

Concert Hall

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