Channel mute, Channel phase, Low cut filter – Aviom AllFrame User Manual

Page 70: Channel mute channel phase low cut filter, All frame

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ine

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ard

ALL

FRAME

Multi-Modular I/O System

Active button will reveal the link options. Select

s

tereO

l

iNk

O

N

from the menu; the two channels immediately;

no confirmation is required. To remove the stereo link, right click on either channel’s Active button and choose

s

tereO

l

iNk

O

ff

from the menu or deactivate either of the channels.

To link a pair of channels, both channels must be made active first.

Linked Slots will be displayed on all Pro64 output devices. Link information can be used by Pro16 output devices

such as the A-16II and A-16R Personal Mixers. Add the ASI A-Net Systems Interface to a Pro64 network in order to

make use of Pro16 output devices.

Channel Mute

Click the on-screen

M

ute

button in the AllFrame Device Window to silence an active mic preamp channel while

leaving it assigned to a Slot and active in the network; the on-screen LED lights red. Click on the

M

ute

button

again to release the channel from the muted state.

Each channel’s Mute state is saved as part of a Device Preset, which is stored along with all other Pro64 device and

project information when the project is saved using Pro64 Network Manager.

Channel Phase

Click the on-screen

P

hAse

button to invert the polarity of the input signal on the selected mic preamp channel.

Use the Phase reverse function to eliminate anomalies that occur when using two or more microphones on the

same source (such as a drum kit).

The yellow LED in the selected channel strip will light to indicate that the function is enabled. To return the audio

on the selected channel to its original state, click

P

hAse

again; the LED will go out.

The state of the Phase button is saved with a Device Preset.

Low Cut Filter

The Low Cut function applies a bass rolloff filter centered at 85Hz to the selected channel. Use this to eliminate

low frequency interference such as microphone handling noise, rumble, etc.

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