Game demo – Aiwa CX NMA545 User Manual

Page 8

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To reset the game Demo

Press

CLOCK,

then press ► (when the clock is set).

Press

POWER

twice to turn the power on/off (when the clock is

not set). The game starts again.

To change the probability of equalizing the three numbers

Press ◄◄ or

repeatedly to select one of the three probability

ievels when piaying the game Demo. The tray number indicator
in the display changes between 1 and 3. As the tray number
increases from 1 to 3, the higher the probability of equalizing.

■! :■ ■:

Cl

Game Demo

When the AC cord is plugged into an AC outiet for the first time
after purchase, the game Demo will begin in the display. When
the power is turned on, the game Demo wiii end. When the power
is turned off, the game Demo will begin again.

Until the clock is set, the game Demo will begin whenever the

power is turned off.
When the clock is set, the game Demo wili not begin even if the
power is turned off.

To start or end game Demo when the clock is set

Press ► when the power is off, the game Demo will begin.

To end the game Demo, press

CLOCK.

To play the game Demo

1

To start the game Demo, press ► (when the clock

is set and the power is turned off) or press
POWER to turn off the power (when the clock is
not set).

Three numbers on the display start to run.

2

Press ■ once.

The number on the left side stops.

3

Press ■ twice to stop the remaining two

numbers.

Scoring:

20

points are given to start the game.

If all the numbers are equal. 50 points are added to the score.
If not equal, one point is subtracted.
If the gained points reach 9999, you win.
If the gained points fall to 0, you lose.

’While playing the game Demo, ■,

►► and ► are

available only for the game Demo. Turn the power on to use

these buttons for the functions such as CD playing, etc.

’ During the game Demo, some indicators unrelated to the actual

operation light up on the display.

8

ENGLISH

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