3 plotter setup, 1 navigation options – Furuno NAVNET GD-1920C User Manual

Page 171

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7. CUSTOMIZING YOUR UNIT

7-10

7.3 Plotter

Setup

This paragraph provides the information necessary for setting up the plotter display.

7.3.1 Navigation

options

Navigation options, for example, waypoint switching method, may be set on the PLOTTER
SETUP menu.


1. Show the plotter display, then press the MENU key open the main menu.
2. Press the PLOTTER SETUP soft key.

PLOTTER
SETUP

EDIT

D. BOX

RETURN

WAYPOINT SWITCHING

ARRVL ALM CRCL

COURSE VECTOR

LINE

SET GOTO METHOD

1 POINT

QP

INTERNAL

SAFE ROUTE CHECK

OFF

POPUP INFO

OFF

QPT/MARK SOFT KEY

QUICK POINT

SHIP SHAPE

BOAT(L)

Plotter setup menu

Contents of plotter setup menu

Item Description Settings

Waypoint
Switching

Chooses waypoint switching method. See “switching
waypoints” on page 3-45.

Perpendicular, Arrvl
Alm Crcl, Manual

Course Vector You may extend a line from the own ship position to show

ship’s course. It may be a vector (length depends on ship’s
speed) or a simple line (course bar).

Line, Vector, Off

Set GOTO
Method

Sets the method by which to navigate to a quick point. See
“3.10.1 Navigating to a quick point.”

1 Point, 35 Points,
35 Pts/Port Service

QP

Set “EXT WPT (RMB)” when a destination waypoint is
displayed from a external navigation equipment.

EXT WPT (RMB),
Internal

Safe Route
Check
(C-MAP only)

The safe route check feature checks for interfering objects
(such as wrecks) within a route when creating or editing a
route.

On, Off

Popup Info
(C-Map only)

You may show the information for objects as below.
OFF: No information appears.
ALL ON: When the cursor is placed on anywhere on chart,
the information for that location appears.
POINTS ON: When the cursor is placed on an object
symbol, the information for it appears.

ALL ON, POINTS
ON, OFF

QPT/MARK
SOFT KEY

Chooses the function of the uppermost soft key on the
plotter display between QUICK POINT and MARK ENTRY.
QUICK POINT: Enters the quick point at the cursor or own
ship position.
MARK ENTRY: Enters the mark at the cursor or own ship
position.

QUICK POINT,
MARK ENTRY

SHIP SHAPE Chooses configuration for own ship marker.

BOAT(L), BOAT(S),
CIRCLE, CROSS

D. BOX
(soft key)

Sets up data boxes. See paragraph 7.5.

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