Table 3-4 . throw ratios for the vx-3000d ultra, Pre l iminar y – Runco CINEWIDETM VX-3000D User Manual

Page 35

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Installation

VX-3000d Series Installation/Operation Manual

19

PRE

L

IMINAR

Y

Table 3-4 gives the throw ratios for the VX-3000d Ultra.

VX-3000d/

CineWide with
AutoScope
(Rainier II Lens)

1.87 – 2.20

135.76

159.72

1.55 – 1.65

148.80

158.40

VX-3000d/

CineWide
(McKinley Lens)

(n/a)

1.40 – 1.65

134.40

158.40

VX-3000d/

CineWide with
AutoScope
(McKinley Lens)

1.87 – 2.20

135.76

159.72

1.40 – 1.65

134.40

158.40

Table 3-4. Throw Ratios for the VX-3000d Ultra

Lens Option

Throw

Ratio with

Primary

Lens Only

Throw Range in

inches, with

72.6x40.8-inch

(1.78:1) Screen

Throw Ratio

with

Primary

Lens and

Anamorphic

Lens

Throw Range in

inches, with

96x40.8-inch (2.35:1)

Screen

Minimum Maximum

Minimum Maximum

Proteus B (Note 1)

1.06 - 1.20

76.96

87.12

Not Applicable

(Note 2)

Proteus C

1.40 - 1.50

101.64

108.90

Proteus D

1.55 - 1.98

112.53

143.75

1.18 - 1.48

113.28

142.08

Proteus D+Whitney
(Note 3)

Not Applicable

1.85 - 1.98

177.60

190.08

Proteus E

2.07 - 3.00

150.28

217.80

1.57 - 2.24

150.72

215.04

Proteus E+Whitney
(Note 3)

Not Applicable

2.07 - 3.00

198.72

288.00

Proteus F

3.10 - 4.80

225.06

348.48

2.35 - 3.57

225.60

342.72

Notes:

1. The Proteus B lens can only be used in rear-projection installations.

2. Only the Proteus D, E and F lenses can be used with the optional CineWide (secondary

anamorphic) lens. Doing so affects the throw distances as shown here.

3. When using the Proteus D or E with the Whitney anamorphic lens, the screen width must be

78 inches or greater and the throw distance must be 144 inches or greater.

Table 3-3. Throw Ratios for the VX-3000d Series (continued)

Projector Model

Throw

Ratio with

Primary

Lens Only

Throw Range in

inches, with

72.6x40.8-inch

(1.78:1) Screen

Throw Ratio

with

Primary

Lens and

Anamorphic

Lens

Throw Range in

inches, with

96x40.8-inch (2.35:1)

Screen

Minimum Maximum

Minimum Maximum

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