Mic selection, Distance, Distance delay – Universal Audio UAD Plug-Ins ver.7.5 User Manual

Page 309: Or farther with the, Using the, Attention should be paid to the

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UAD Powered Plug-Ins Manual

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Chapter 29: Ocean Way Studios

Mic Selection

The microphones used in the room are selected with this
menu. To change the active microphone, click the current mi-
crophone name then select the desired mic from the drop
menu, or click the microphone image to cycle through the
available microphones.

Tip:

To maintain the current Distance value for the selection

when changing microphones, press Shift on the computer
keyboard when making the mic selection.

Not all microphones are available for all sources. For a list
of available microphones and their descriptions, see

Table 22 on page 294

.

Distance

Distance varies the length between the microphone pair and the
source. The available ranges and default values for Distance de-
pend on the Studio and Source settings. Some microphones have
fixed positions. See

“Fixed Distance Microphones” on page 296

for details.

Note:

The colored rings around the encoders match the color of the micro-

phone pair icons in the

Position

display panel for visual feedback.

Tip:

To return to the default value for the current microphone pair, click the

DISTANCE text label.

Note:

Because these knobs are continuous “encoders” (they don’t have end

stops), mouse control is always linear even if controls mode is set to circular
or relative circular.

Distance Delay

When a Distance encoder is clicked, the colored ring around the
encoder changes to black and “aligned” is displayed as the
value. When microphone pairs are aligned, the sonic character
of their placement in the room is maintained, but the time delay
between the source and the microphone that occurs in the physi-
cal realm is eliminated. Click the encoder a second time to return
to normal Distance mode.

For additional details about this feature, see

“Distance Delay (Aligned) Over-

view” on page 296

. For related information, see

“Latency” on page 301

.

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