Red Lion LEGEND User Manual

Page 10

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FRONT PANEL DESCRIPTION

The front panel has a clear viewing window to view the two line by eight

character LCD display, with yellow/green or red backlighting. The front
panel meets NEMA 4X/IP65 requirements for indoor use, when properly
installed. The keypad has a key array of two rows by four columns and some
keys have a dual function. The bezel should be cleaned only with a soft cloth
and neutral soap product. Do NOT use solvents. Do NOT use tools of any
kind (screwdrivers, pens, pencils, etc.) to operate the keypad of the unit. The
following is a description of each key:

KEYPAD FUNCTIONS

KEYPAD FUNCTIONS (Cont’d)

-8-

ENT

SEL>

The Up arrow key scrolls through the indication displays. In the
programming loop, this key can be used to scroll through the main
menus. When programming a numerical value, it increments
(decrements, i.e., goes more positive, for negative values) at the
selected digit position. If the key is pushed and held, the value will
scroll (count up) automatically. After 5 counts, the unit enters fast
scroll mode. If the key remains pushed, a digit shift occurs every one
hundred counts until the maximum value or zero (for negative
presets) is reached. When the digit shift occurs, the previously
scrolling digit goes to zero. When zero is reached (for negative
values), the display holds at zero. To go positive, the key must be
released and pushed again..

The Down arrow key scrolls through the indication displays. In the

programming loop, it scrolls through the main menus and sub
menus. When programming a numerical value, it decrements
(increments or goes more negative, for negative values) at the
selected digit position. If the key is pushed and held, the value will
auto scroll (count down automatically). After 5 counts, the unit
enters fast scroll mode. If the key remains pushed, a digit shift
occurs every one hundred counts until zero is reached. When the
digit shift occurs, the previously scrolling digit goes to zero. When
zero is reached, the display holds at zero. To go negative, the key
must be released and pushed again.

The Enter key enters the programming loop, when “Program Mode”

is displayed from the main display loop. When “Scale Factors” is
displayed, pressing Enter allows access to the scale factors. This key
is also used to save changes to data values. If the data value is a
preset or counter load value, the value is entered and the preset menu
is exited. For all other numeric data values (i.e., Output time, Rate
update times, etc.), the value is entered and the value edit mode is
exited. The value is still viewed in the display, but with no digits
flashing.

The Select/Right arrow key scrolls right in the main display loop.

When programming a numerical value, it selects the digit to the
right. In a sub menu loop, it is used to go to the next lower level and
eventually into an edit menu.

F1

F2

RST

PRS

<ESC

Function key F1 is a User Programmable Input. When the key is
pressed, the unit performs the appropriate function as programmed
in the “Program User Module”.

Function key F2/RST is a User Programmable Input. When the key is

pressed, the unit performs the appropriate function, as programmed
in the “Program User Module”. The “RST” printing on this key is
used as quick reference for the operator, as long as the function key
is programmed for a reset function.

The PRS key accesses the Preset and Counter Load Module provided

these values are not programmed for ‘loc’k. If all values are
‘loc’ked, pressing the PRS key does nothing. Preset values that are
accessible (changeable), can be changed immediately. Within the
preset menu, pressing this key saves the value and advances the
display to the next available preset. Pressing the PRS key at the end
of the module exits the module and returns the user to the main
display loop.

The Left arrow/escape key scrolls to the left in the main display loop.

When programming a numerical value, it selects the digit to the left.
In a sub menu, it will exit to the next higher level menu in the loop. It
is also used to exit the programming loop. When exiting the
programming loop, the Legend will store all the parameters into
nonvolatile memory and return to the last viewed indication display.

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