Apple Motion 2 User Manual
Page 339

Chapter 5
Using Behaviors
339
You can combine the two by turning the Random Motion behavior back on, with the
end result being an animation path that follows the general direction you want, but
that has enough random variation in it to make it interesting.
While this example shows how you can combine behaviors and keyframes to create
animation paths, you can combine behaviors and keyframes for any parameter.
Combining Behaviors and Keyframes in the Keyframe Editor
When you display a parameter that’s affected by a behavior in the Keyframe Editor, two
curves appear for that parameter. An uneditable curve in the background displays the
parameter as it’s affected by the behavior. There are no keyframes over this first curve.
Superimposed over it is the parameter’s editable curve.
Random animation path
combined with the keyframed
animation path
Behavior effect curve
Editable curve
01112.book Page 339 Sunday, March 13, 2005 10:36 PM